mak
First Post
Our group has played in an (almost) all-human campaign world for the last 5+ years, so when 4e came out, replacing the races was the first thing to do:
ADMC / CharacterCreation
Why all-human? Well, technically not all human... We play sword & sorcery style, where the player characters and society as a whole is human (pseudo-historical even), but many adversaries are monsters. So no monocultural "races" that end up being rip-offs of human cultures and are played as humans with rubber ears.
Comments?
ADMC / CharacterCreation
Why all-human? Well, technically not all human... We play sword & sorcery style, where the player characters and society as a whole is human (pseudo-historical even), but many adversaries are monsters. So no monocultural "races" that end up being rip-offs of human cultures and are played as humans with rubber ears.
Comments?