Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
All I do is Bless, Bless, Bless
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 8386504" data-attributes="member: 6795602"><p>My take on Bless. It's defensive properties are more important than it's offensive properties at your level.</p><p></p><p>My suggestion would be to use Bless when fighting something with nasty save effects. For other encounters consider Summon Celestial for a better single target DPR (especially when upcast to a 6th level slot for the 3 attacks, about +17 or +28 DPR depending on spell slot used). Consider Spirit Guardians when you could hit many enemies with it's AOE. Also, Banishment is great as well for when you need a bit extra control.</p><p></p><p>While healing isn't super effective, granting attacks is. Healing word makes for one of the best bonus action low level spells you can use to trigger the bonus action. Mass healing word and mass cure wounds are also great spells to have on standby. Also note that lesser restoration, dispel magic and greater restoration can be cast on allies which can eliminate a nasty effect while also granting them an attack. These are great spells to have in your reserves.</p><p></p><p>Aid was already mentioned as a prebuff spell. Animate Dead can fulfill that same kind of role. Also, spells like Augury and Commune can be really powerful spells to gather intel on your enemies so you can infiltrate, bypass or ambush them.</p><p></p><p>Also at level 11 depending on your stats and magical weapons I'd be prone to switch over to using cnatrips as my primary method of attack.</p><p></p><p>Oh and don't be afraid to drop a low level bless in favor of spirit guardians or summon celestial mid fight (your bless only takes a bonus action and you'll only potentially be losing a 1-2 level slot and the alternative concentration spell you switch to could potentially be much more useful)</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8386504, member: 6795602"] My take on Bless. It's defensive properties are more important than it's offensive properties at your level. My suggestion would be to use Bless when fighting something with nasty save effects. For other encounters consider Summon Celestial for a better single target DPR (especially when upcast to a 6th level slot for the 3 attacks, about +17 or +28 DPR depending on spell slot used). Consider Spirit Guardians when you could hit many enemies with it's AOE. Also, Banishment is great as well for when you need a bit extra control. While healing isn't super effective, granting attacks is. Healing word makes for one of the best bonus action low level spells you can use to trigger the bonus action. Mass healing word and mass cure wounds are also great spells to have on standby. Also note that lesser restoration, dispel magic and greater restoration can be cast on allies which can eliminate a nasty effect while also granting them an attack. These are great spells to have in your reserves. Aid was already mentioned as a prebuff spell. Animate Dead can fulfill that same kind of role. Also, spells like Augury and Commune can be really powerful spells to gather intel on your enemies so you can infiltrate, bypass or ambush them. Also at level 11 depending on your stats and magical weapons I'd be prone to switch over to using cnatrips as my primary method of attack. Oh and don't be afraid to drop a low level bless in favor of spirit guardians or summon celestial mid fight (your bless only takes a bonus action and you'll only potentially be losing a 1-2 level slot and the alternative concentration spell you switch to could potentially be much more useful) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
All I do is Bless, Bless, Bless
Top