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<blockquote data-quote="DonTadow" data-source="post: 2472236" data-attributes="member: 22622"><p>Thanks, I think this is what is bothering me and I couldn't figure it out. As much as the priestess gets to me sometimes, the new character seems somewhat antisocial and I can't really figure out a reason why they'd stick together. When she wroteup her bio it stated she was a bit of a loner at times, and i instructed her that her character would need to find a reason why sh'ed want to be with the party as well as find a reason why the party wants to be with her. The first adventure was wasy, they needed her as a guide (the highest survival check was 8). They both have missions that they need each other in (the new character has been hired to search for some missing children, the PCs are missing a child and clues lead to the town). I'm hoping that she reveals why she reveals this next session so the party can see her usefullness</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2472236, member: 22622"] Thanks, I think this is what is bothering me and I couldn't figure it out. As much as the priestess gets to me sometimes, the new character seems somewhat antisocial and I can't really figure out a reason why they'd stick together. When she wroteup her bio it stated she was a bit of a loner at times, and i instructed her that her character would need to find a reason why sh'ed want to be with the party as well as find a reason why the party wants to be with her. The first adventure was wasy, they needed her as a guide (the highest survival check was 8). They both have missions that they need each other in (the new character has been hired to search for some missing children, the PCs are missing a child and clues lead to the town). I'm hoping that she reveals why she reveals this next session so the party can see her usefullness [/QUOTE]
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