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General Tabletop Discussion
*Pathfinder & Starfinder
All monsters equal? Goblin Warrior vs Kobold Skirmisher.
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<blockquote data-quote="Gruns" data-source="post: 4555538" data-attributes="member: 10312"><p><strong>Flawed comparison.</strong></p><p></p><p>Comparing just the useless stats of these two creatures is, well, useless. Garbage in, garbage out.</p><p>The only thing relevant in those stats is the lower defenses of the Kobold, specifically the 2 less AC.</p><p>The kobold, when used properly, is just as good as the goblin when it comes down to actual gameplay. Also note that the creature's fighting styles are completely different. The goblin wants to run around throwing javelins as often as it can, in order to take advantage of Great Position. Kobolds on the other hand want to swarm a single creature and stab it until its dead. Mob Attack adds a significant amount to the Attack rolls of the kobold, which in turn means more hits and thus more damage. Consider that a surrounded creature is also probably granting Combat Advantage and that's even more to the attack roll and extra damage in the form of the 1d6 from the Kobold's Combat Advantage. Shifty is one of the best racial abilities around, and makes swarming individuals fairly easy and painless.</p><p>As a minor aside, Kobolds have Darkvision whereas Goblins have Low-Light Vision. This isn't likely to matter very often, but when it happens that the battlefield is completely dark, the kobolds again have a great advantage. Trap Sense is fairly insignificant most of the time, too, and therefore doesn't deserve mention.</p><p>Sure, the goblin has better numbers, I guess, but the kobold seems to have the better means of accomplishing its goals. (Which is to stab you in the face).</p><p>Later</p><p>Gruns</p></blockquote><p></p>
[QUOTE="Gruns, post: 4555538, member: 10312"] [b]Flawed comparison.[/b] Comparing just the useless stats of these two creatures is, well, useless. Garbage in, garbage out. The only thing relevant in those stats is the lower defenses of the Kobold, specifically the 2 less AC. The kobold, when used properly, is just as good as the goblin when it comes down to actual gameplay. Also note that the creature's fighting styles are completely different. The goblin wants to run around throwing javelins as often as it can, in order to take advantage of Great Position. Kobolds on the other hand want to swarm a single creature and stab it until its dead. Mob Attack adds a significant amount to the Attack rolls of the kobold, which in turn means more hits and thus more damage. Consider that a surrounded creature is also probably granting Combat Advantage and that's even more to the attack roll and extra damage in the form of the 1d6 from the Kobold's Combat Advantage. Shifty is one of the best racial abilities around, and makes swarming individuals fairly easy and painless. As a minor aside, Kobolds have Darkvision whereas Goblins have Low-Light Vision. This isn't likely to matter very often, but when it happens that the battlefield is completely dark, the kobolds again have a great advantage. Trap Sense is fairly insignificant most of the time, too, and therefore doesn't deserve mention. Sure, the goblin has better numbers, I guess, but the kobold seems to have the better means of accomplishing its goals. (Which is to stab you in the face). Later Gruns [/QUOTE]
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All monsters equal? Goblin Warrior vs Kobold Skirmisher.
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