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<blockquote data-quote="RSKennan" data-source="post: 541817" data-attributes="member: 8256"><p>If you're confident running extemporaneously, go for it. In high school the fact that our group would play all night Friday into Saturday every week was a given. Any plans I had were usually brought to completion well before we were done for the night. After that, we kept playing until we we tired, then we all slept, and when we got up, we got some breakfast and played some more. Those were the days. It might take some getting used to. When you've been up that long the "creativity" isn't exactly tempered with wisdom. In my early days we played one of our usual all-nighters, and then I had to go to work on no sleep. The first night went so well that the players elected me to run another the next night, as soon as I got out of work. This went fine, until I decided that the players found a really fast airship (the only airship in the world) in the dragon's hoard, and they then had total command of the world (I always made travel hard back then). At some point the fighter decided he wanted to be stronger. and asked how much wood he'd need to chop to do so. I said "1 year's worth". He scouted around for an island the size of Greenland and asked to be dropped off. The other players went flying around, sight seeing, Among the more interesting things they saw was a Titanic ...floating..................................................................................Baby. They shrugged this off and went back to the island. When they got there they saw that it was barren, except for thousands of cords of wood. The fighter was sitting there, tapping his foot. We called it a night. So yeah, sleep deprivation is fun.</p><p></p><p>Edit: typos</p></blockquote><p></p>
[QUOTE="RSKennan, post: 541817, member: 8256"] If you're confident running extemporaneously, go for it. In high school the fact that our group would play all night Friday into Saturday every week was a given. Any plans I had were usually brought to completion well before we were done for the night. After that, we kept playing until we we tired, then we all slept, and when we got up, we got some breakfast and played some more. Those were the days. It might take some getting used to. When you've been up that long the "creativity" isn't exactly tempered with wisdom. In my early days we played one of our usual all-nighters, and then I had to go to work on no sleep. The first night went so well that the players elected me to run another the next night, as soon as I got out of work. This went fine, until I decided that the players found a really fast airship (the only airship in the world) in the dragon's hoard, and they then had total command of the world (I always made travel hard back then). At some point the fighter decided he wanted to be stronger. and asked how much wood he'd need to chop to do so. I said "1 year's worth". He scouted around for an island the size of Greenland and asked to be dropped off. The other players went flying around, sight seeing, Among the more interesting things they saw was a Titanic ...floating..................................................................................Baby. They shrugged this off and went back to the island. When they got there they saw that it was barren, except for thousands of cords of wood. The fighter was sitting there, tapping his foot. We called it a night. So yeah, sleep deprivation is fun. Edit: typos [/QUOTE]
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