Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
All PC dead, what to do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mouseferatu" data-source="post: 3183127" data-attributes="member: 1288"><p>Wow. I knew that encounter could prove surprisingly dangerous, but it never occurred to me she might take out a whole party. Then again, it's entirely possible that the groups I've run for--and for whom I've run similar encounters--are just more paranoid than most in terms of the precautions they take.</p><p></p><p>Sorry the encounter's caused you so many problems, Thomas. The way I see it, you have a few options for fixing things in the context of the adventure.</p><p></p><p>1) As someone else suggested, maybe the coup-de-grace was with a nonlethal weapon. If Junda felt she had a good chance of taking the whole party, it's certainly possible that she would try to keep them alive so Balthus could find out what they knew, or if they'd already found either the princess or the ring. The PCs could awaken tied up somewhere, and forced to find some means of escape, with a team of Balthus' agents about to arrive any moment.</p><p></p><p>2) You mentioned your PCs are the agents of a 12th-level bishop. Perhaps one of his other operatives finds them and <em>raises</em> them, or maybe Father Barclay learns who they work for, and he contacts the bishop to request aid, or at leats some <em>scrolls of raise dead</em>. The PCs are now weaker than they were, and they are further in-debt to the bishop and/or Father Barclay, but they can continue. In fact, you can use this as an additional plot point. Why did the bishop have them <em>raised</em>, instead of just using new operatives? Have the PCs already accomplished something of vital import? Does it have to do with the Oinodaemon's curse on Listonshire? Or is there some other goal--either here in this adventure, or later in your campaign--that the bishop or Father Barclay has in mind?</p><p></p><p>3) It's possible to continue the adventure with a brand new group of PCs. Maybe now, in addition to everything else they have to accomplish, part of their job is to find the bodies of the <em>old</em> PCs and use more <em>speak with dead</em> scrolls to learn what happened to them, and what (if anything) they'd already accomplished in their efforts. Not every group would enjoy this sort of thing, so it might not be right for you and your players, but it could be interesting.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 3183127, member: 1288"] Wow. I knew that encounter could prove surprisingly dangerous, but it never occurred to me she might take out a whole party. Then again, it's entirely possible that the groups I've run for--and for whom I've run similar encounters--are just more paranoid than most in terms of the precautions they take. Sorry the encounter's caused you so many problems, Thomas. The way I see it, you have a few options for fixing things in the context of the adventure. 1) As someone else suggested, maybe the coup-de-grace was with a nonlethal weapon. If Junda felt she had a good chance of taking the whole party, it's certainly possible that she would try to keep them alive so Balthus could find out what they knew, or if they'd already found either the princess or the ring. The PCs could awaken tied up somewhere, and forced to find some means of escape, with a team of Balthus' agents about to arrive any moment. 2) You mentioned your PCs are the agents of a 12th-level bishop. Perhaps one of his other operatives finds them and [i]raises[/i] them, or maybe Father Barclay learns who they work for, and he contacts the bishop to request aid, or at leats some [i]scrolls of raise dead[/i]. The PCs are now weaker than they were, and they are further in-debt to the bishop and/or Father Barclay, but they can continue. In fact, you can use this as an additional plot point. Why did the bishop have them [i]raised[/i], instead of just using new operatives? Have the PCs already accomplished something of vital import? Does it have to do with the Oinodaemon's curse on Listonshire? Or is there some other goal--either here in this adventure, or later in your campaign--that the bishop or Father Barclay has in mind? 3) It's possible to continue the adventure with a brand new group of PCs. Maybe now, in addition to everything else they have to accomplish, part of their job is to find the bodies of the [i]old[/i] PCs and use more [i]speak with dead[/i] scrolls to learn what happened to them, and what (if anything) they'd already accomplished in their efforts. Not every group would enjoy this sort of thing, so it might not be right for you and your players, but it could be interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
All PC dead, what to do?
Top