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All pc's are evil and I am the DM (Need Help please)!!!!!
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<blockquote data-quote="RithTheAwakener" data-source="post: 1368578" data-attributes="member: 16192"><p>The thing about evil, is they can fight anything, even more evil. What my group did when we were evil, was take out a dungeon, mold it into our base of operations, then our "leader", who was the thief with a lot of good ideas, decided to take over a thieves guild in town. Eventually we did that, and had 2 bases at our disposal. The dungeon lair was our ambush spot, because it was on the main road to the city, so we could hijack caravans that were passing into the city... it was a LOT of fun, we pretty much owned a small region in the Dragon Coast....</p><p> </p><p>Well, after that tangent, what i have to suggest is:</p><p></p><p>Do what you were doing before, leave a lot of options for the PC's the loot and plunder and have a good time... Evil knows no bounds. Letting them quasi-control the adventure will lead to much fun and all that.</p><p></p><p>Good luck!</p><p></p><p>edit: oh yeah, if they're dealing with any other evil group/guild, be sure to pester them with assassins. those were also fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="RithTheAwakener, post: 1368578, member: 16192"] The thing about evil, is they can fight anything, even more evil. What my group did when we were evil, was take out a dungeon, mold it into our base of operations, then our "leader", who was the thief with a lot of good ideas, decided to take over a thieves guild in town. Eventually we did that, and had 2 bases at our disposal. The dungeon lair was our ambush spot, because it was on the main road to the city, so we could hijack caravans that were passing into the city... it was a LOT of fun, we pretty much owned a small region in the Dragon Coast.... Well, after that tangent, what i have to suggest is: Do what you were doing before, leave a lot of options for the PC's the loot and plunder and have a good time... Evil knows no bounds. Letting them quasi-control the adventure will lead to much fun and all that. Good luck! edit: oh yeah, if they're dealing with any other evil group/guild, be sure to pester them with assassins. those were also fun :D [/QUOTE]
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All pc's are evil and I am the DM (Need Help please)!!!!!
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