Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
All rules are for power gaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 7391890" data-attributes="member: 3400"><p>What roleplay potential is a move from 16 Str to 18 Str? Mosty, it means the character doesn't have to start maximized in his strength at 1st level - he can grow into being a bigger powerhouse instead of starting there - adding a relatively subtle mechanical reinforcement of a character's growth as their narrative progresses. That's been my take on stat boosting in D&D since 3e and why I've been in favor of them. In 1e and 2e, stat boosting was... unreliable. You might find an item that would do it, or a magic fountain or something else that the DM had put in a dungeon setting. But there was a lot more pressure put on having high stats right from the start of the character in order to 1) get the bonuses most relevant to your class and 2) get the XP bonus for having high stats relevant to your class. That, far more than the stat bonuses and boosts in 3e, led to a lot of very favorable stat rolling arrangements - including Method V in 1e's Unearthed Arcana that used a heck of a lot of dice to get the high stats the player wanted.</p><p></p><p>Incorporating natural increases in stats based on increasing levels (plus the removal of stat minimums for classes and access to bonuses starting at 12 rather than 15 or so) diminished the need to roll stratospheric stats and reinforced the narrative of growing in capabilities as a character becomes more experienced and grows from Zero to Hero. So you don't have that 18 strength at the start... you can still <strong>get</strong> it in your life as an adventurer.</p></blockquote><p></p>
[QUOTE="billd91, post: 7391890, member: 3400"] What roleplay potential is a move from 16 Str to 18 Str? Mosty, it means the character doesn't have to start maximized in his strength at 1st level - he can grow into being a bigger powerhouse instead of starting there - adding a relatively subtle mechanical reinforcement of a character's growth as their narrative progresses. That's been my take on stat boosting in D&D since 3e and why I've been in favor of them. In 1e and 2e, stat boosting was... unreliable. You might find an item that would do it, or a magic fountain or something else that the DM had put in a dungeon setting. But there was a lot more pressure put on having high stats right from the start of the character in order to 1) get the bonuses most relevant to your class and 2) get the XP bonus for having high stats relevant to your class. That, far more than the stat bonuses and boosts in 3e, led to a lot of very favorable stat rolling arrangements - including Method V in 1e's Unearthed Arcana that used a heck of a lot of dice to get the high stats the player wanted. Incorporating natural increases in stats based on increasing levels (plus the removal of stat minimums for classes and access to bonuses starting at 12 rather than 15 or so) diminished the need to roll stratospheric stats and reinforced the narrative of growing in capabilities as a character becomes more experienced and grows from Zero to Hero. So you don't have that 18 strength at the start... you can still [b]get[/b] it in your life as an adventurer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
All rules are for power gaming
Top