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<blockquote data-quote="Warpiglet" data-source="post: 7392079" data-attributes="member: 6689161"><p>Thanks for that! I admit I was surprised but will think nothing further of it!</p><p></p><p>As to the thread...</p><p></p><p>I was actually just amused by the idea and wanted to discuss it. Not trying to get people to hate on the game. I actually love 5e--with roleplaying and LOTS of combat. </p><p></p><p>I too enjoy making my numbers make sense and roleplaying in a way that has some perceived congruence. </p><p></p><p>However, I just noticed that if I want to play a really smart character (maybe a wizard, maybe not) I want my intelligence higher. Why? For one, I want to pretend I know some stuff when I make skill roles. I can pretend to know stuff either way, but I want to influence the game, the narrative and the course of events.</p><p></p><p>Not exactly a game dominating thing in most games. However, I am choosing that for an in game benefit. We usually do not scoff at this. In this game, we usually scoff at stacked combat ability. I am starting to think this is an artificial dichotomy. </p><p></p><p>I do not like flavorless number bags that take down challenges like nothing is in the way...but I am trying to be more understanding of late and realize that is perhaps the next player's fantasy. I guess I am trying to see it from a less central position that (I hope) I occupy.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7392079, member: 6689161"] Thanks for that! I admit I was surprised but will think nothing further of it! As to the thread... I was actually just amused by the idea and wanted to discuss it. Not trying to get people to hate on the game. I actually love 5e--with roleplaying and LOTS of combat. I too enjoy making my numbers make sense and roleplaying in a way that has some perceived congruence. However, I just noticed that if I want to play a really smart character (maybe a wizard, maybe not) I want my intelligence higher. Why? For one, I want to pretend I know some stuff when I make skill roles. I can pretend to know stuff either way, but I want to influence the game, the narrative and the course of events. Not exactly a game dominating thing in most games. However, I am choosing that for an in game benefit. We usually do not scoff at this. In this game, we usually scoff at stacked combat ability. I am starting to think this is an artificial dichotomy. I do not like flavorless number bags that take down challenges like nothing is in the way...but I am trying to be more understanding of late and realize that is perhaps the next player's fantasy. I guess I am trying to see it from a less central position that (I hope) I occupy. [/QUOTE]
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