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*Dungeons & Dragons
All Spells *At Will*??? (+)
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<blockquote data-quote="Voadam" data-source="post: 9213625" data-attributes="member: 2209"><p>Valid considerations of corner cases that could have big implications. </p><p></p><p>Most combats start with initiative and go for only a few rounds in which case the Voltron model might work pretty well most of the time. It would even have a pseudo old school vibe of magic users start off weak but then get really strong, although on the scale of rounds instead of levels. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I would generally say that you should not be able to hold a charge waiting for an ambush or walk around with short term 1 minute stuff always on with continual recasting outside of combat, it would work better if everything short term starts when initiative gets rolled. Maybe concentration being a big one spell limit would already make that not an issue.</p><p></p><p>A standard archmage can cast a meteor swarm at an army round 1 when they get in range right now so that would not be a change. The big deal would be the archmage multiple meteor swarms round after round in a months long siege. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The build up model might work better on a spell level per encounter basis so a first level caster gets one first level slot for one and only one big bang each encounter then cantrips instead of unlimited slots for their biggest bang in a fight, but that is outside the scope of the at will model.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9213625, member: 2209"] Valid considerations of corner cases that could have big implications. Most combats start with initiative and go for only a few rounds in which case the Voltron model might work pretty well most of the time. It would even have a pseudo old school vibe of magic users start off weak but then get really strong, although on the scale of rounds instead of levels. :) I would generally say that you should not be able to hold a charge waiting for an ambush or walk around with short term 1 minute stuff always on with continual recasting outside of combat, it would work better if everything short term starts when initiative gets rolled. Maybe concentration being a big one spell limit would already make that not an issue. A standard archmage can cast a meteor swarm at an army round 1 when they get in range right now so that would not be a change. The big deal would be the archmage multiple meteor swarms round after round in a months long siege. :) The build up model might work better on a spell level per encounter basis so a first level caster gets one first level slot for one and only one big bang each encounter then cantrips instead of unlimited slots for their biggest bang in a fight, but that is outside the scope of the at will model. [/QUOTE]
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