Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
All Spontaneus Caster D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Obergnom" data-source="post: 3742941" data-attributes="member: 7145"><p>Here is a simple first try for Cleric, Druid, Wizard and Sorcerer based upon the spontaneus divine caster rules in Unearthed Arcana. (I did not know they existed, great, a base to start from)</p><p></p><p>The Basic Tables:</p><p></p><p>[CODE] Spells per Day </p><p>Level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th</p><p>1st 4 2 — — — — — — — —</p><p>2nd 5 3 — — — — — — — —</p><p>3rd 5 3 2 — — — — — — —</p><p>4th 5 4 3 — — — — — — —</p><p>5th 5 4 3 2 — — — — — —</p><p>6th 5 4 4 3 — — — — — —</p><p>7th 5 5 4 3 2 — — — — —</p><p>8th 5 5 4 4 3 — — — — —</p><p>9th 5 5 5 4 3 2 — — — —</p><p>10th 5 5 5 4 4 3 — — — —</p><p>11th 5 5 5 5 4 3 2 — — —</p><p>12th 5 5 5 5 4 4 3 — — —</p><p>13th 5 5 5 5 5 4 3 2 — —</p><p>14th 5 5 5 5 5 4 4 3 — —</p><p>15th 5 5 5 5 5 5 4 3 2 —</p><p>16th 5 5 5 5 5 5 4 4 3 —</p><p>17th 5 5 5 5 5 5 5 4 3 2</p><p>18th 5 5 5 5 5 5 5 4 4 3</p><p>19th 5 5 5 5 5 5 5 5 4 3</p><p>20th 5 5 5 5 5 5 5 5 4 4[/CODE]</p><p></p><p></p><p>[CODE] SPELLS KNOWN </p><p>Level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th</p><p>1st 4 2 — — — — — — — —</p><p>2nd 5 2 — — — — — — — —</p><p>3rd 5 3 0 — — — — — — —</p><p>4th 6 3 1 — — — — — — —</p><p>5th 6 4 2 0 — — — — — —</p><p>6th 7 4 2 1 — — — — — —</p><p>7th 7 5 3 2 0 — — — — —</p><p>8th 8 5 3 2 1 — — — — —</p><p>9th 8 5 4 3 2 0 — — — —</p><p>10th 9 5 4 3 2 1 — — — —</p><p>11th 9 5 5 4 3 2 0 — — —</p><p>12th 9 5 5 4 3 2 1 — — —</p><p>13th 9 5 5 4 4 3 2 0 — —</p><p>14th 9 5 5 4 4 3 2 1 — —</p><p>15th 9 5 5 4 4 4 3 2 0 —</p><p>16th 9 5 5 4 4 4 3 2 1 —</p><p>17th 9 5 5 4 4 4 3 3 2 0</p><p>18th 9 5 5 4 4 4 3 3 2 1</p><p>19th 9 5 5 4 4 4 3 3 3 2</p><p>20th 9 5 5 4 4 4 3 3 3 3</p><p>[/CODE]</p><p></p><p></p><p><strong>Cleric</strong></p><p></p><p><em>Spells per Day:</em> As Table. No Domain Slots.</p><p><em>Spells Known:</em> As Table + one Domain Spell per Level + Cure or Inflict Spells</p><p>Note: You only gain one Domain Spell as a bonus spell known, but you may learn spells from your other domain(s) as if they were on the clerics spell list later.</p><p><em>Example: A cleric with the Plant and Trickery domains reaches 3rd Level. He chooses Invisibility (Trickery Domain) as his free spell known. When he reaches 4th level, he could choose to learn Barkskin, allthough it is not on the clerics spell list.</em></p><p></p><p><strong>Druid</strong></p><p></p><p><em>Spells per Day:</em> As Table.</p><p><em>Spells Known:</em> As Table + Summon Natures Ally I-IX + Spontaneous Rejuvenation Ability (PHB2)</p><p></p><p><strong>Sorcerer</strong></p><p></p><p><em>Spells per Day:</em> As Table</p><p><em>Spells Known:</em> +2 Spells per Spell Level.</p><p><em>Heritage:</em> At 1st Level a Sorcerer may choose a Heritage Feat (Draconic, Infernal, Celestial or those from Dragon Compendium) as a bonus feat. Only Sorcerer are able to take Heritage Feats.</p><p><em>Bonus Feats:</em> At 5th, 10th, 15th and 20th level, a Sorcerer may choose a bonus feat. This must be a Sorcerer Heritage Feat (Draconic, Infernal, Celestial or those from Dragon Compendium), a metamagic feat or a Reserve Feat.</p><p><em>Sorcerers Edge:</em> Add your Charisma modifier to the damage done by any spell that does hit-point damage. For Area of effect spells, such as Fireball, all foes receive the bonus damage. For targeted spells, such as Ray of Fire and Magic Missile, only one target takes the extra damage. (There is no Extra Edge Feat for Sorcerer)</p><p></p><p><strong>Wizard</strong></p><p></p><p><em>Spells per Day:</em> As Table.</p><p><em>Spells Known:</em> +2 Spells per Spell Level.</p><p><em>Spell Book:</em> Wizards may write Spells into their spell book and cast spells out of the book which are not on their list of known spells. To copy a spell into a book a wizard must have somehow gotten access to it (research, a scroll etc). The prossess of copying a spell costs (Spell Level)^2*200gp. Preparing to cast a spell from the book is a move action.</p><p></p><p><em>Specialist Wizard Modification (Add to standard wizard)</em></p><p><em>Loose</em>: Schools (As per PHB)</p><p><em>Get</em>: Spell Power - When casting spells from your Specialized School, add 1 to the spell effective caster level & add 1 to attempts to overcome Spell Resistance. This bonus increses by +1 at 5th, 10th, 15th and 20th level.</p></blockquote><p></p>
[QUOTE="Obergnom, post: 3742941, member: 7145"] Here is a simple first try for Cleric, Druid, Wizard and Sorcerer based upon the spontaneus divine caster rules in Unearthed Arcana. (I did not know they existed, great, a base to start from) The Basic Tables: [CODE] Spells per Day Level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st 4 2 — — — — — — — — 2nd 5 3 — — — — — — — — 3rd 5 3 2 — — — — — — — 4th 5 4 3 — — — — — — — 5th 5 4 3 2 — — — — — — 6th 5 4 4 3 — — — — — — 7th 5 5 4 3 2 — — — — — 8th 5 5 4 4 3 — — — — — 9th 5 5 5 4 3 2 — — — — 10th 5 5 5 4 4 3 — — — — 11th 5 5 5 5 4 3 2 — — — 12th 5 5 5 5 4 4 3 — — — 13th 5 5 5 5 5 4 3 2 — — 14th 5 5 5 5 5 4 4 3 — — 15th 5 5 5 5 5 5 4 3 2 — 16th 5 5 5 5 5 5 4 4 3 — 17th 5 5 5 5 5 5 5 4 3 2 18th 5 5 5 5 5 5 5 4 4 3 19th 5 5 5 5 5 5 5 5 4 3 20th 5 5 5 5 5 5 5 5 4 4[/CODE] [CODE] SPELLS KNOWN Level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st 4 2 — — — — — — — — 2nd 5 2 — — — — — — — — 3rd 5 3 0 — — — — — — — 4th 6 3 1 — — — — — — — 5th 6 4 2 0 — — — — — — 6th 7 4 2 1 — — — — — — 7th 7 5 3 2 0 — — — — — 8th 8 5 3 2 1 — — — — — 9th 8 5 4 3 2 0 — — — — 10th 9 5 4 3 2 1 — — — — 11th 9 5 5 4 3 2 0 — — — 12th 9 5 5 4 3 2 1 — — — 13th 9 5 5 4 4 3 2 0 — — 14th 9 5 5 4 4 3 2 1 — — 15th 9 5 5 4 4 4 3 2 0 — 16th 9 5 5 4 4 4 3 2 1 — 17th 9 5 5 4 4 4 3 3 2 0 18th 9 5 5 4 4 4 3 3 2 1 19th 9 5 5 4 4 4 3 3 3 2 20th 9 5 5 4 4 4 3 3 3 3 [/CODE] [B]Cleric[/B] [I]Spells per Day:[/I] As Table. No Domain Slots. [I]Spells Known:[/I] As Table + one Domain Spell per Level + Cure or Inflict Spells Note: You only gain one Domain Spell as a bonus spell known, but you may learn spells from your other domain(s) as if they were on the clerics spell list later. [I]Example: A cleric with the Plant and Trickery domains reaches 3rd Level. He chooses Invisibility (Trickery Domain) as his free spell known. When he reaches 4th level, he could choose to learn Barkskin, allthough it is not on the clerics spell list.[/I] [B]Druid[/B] [I]Spells per Day:[/I] As Table. [I]Spells Known:[/I] As Table + Summon Natures Ally I-IX + Spontaneous Rejuvenation Ability (PHB2) [B]Sorcerer[/B] [I]Spells per Day:[/I] As Table [I]Spells Known:[/I] +2 Spells per Spell Level. [I]Heritage:[/I] At 1st Level a Sorcerer may choose a Heritage Feat (Draconic, Infernal, Celestial or those from Dragon Compendium) as a bonus feat. Only Sorcerer are able to take Heritage Feats. [I]Bonus Feats:[/I] At 5th, 10th, 15th and 20th level, a Sorcerer may choose a bonus feat. This must be a Sorcerer Heritage Feat (Draconic, Infernal, Celestial or those from Dragon Compendium), a metamagic feat or a Reserve Feat. [I]Sorcerers Edge:[/I] Add your Charisma modifier to the damage done by any spell that does hit-point damage. For Area of effect spells, such as Fireball, all foes receive the bonus damage. For targeted spells, such as Ray of Fire and Magic Missile, only one target takes the extra damage. (There is no Extra Edge Feat for Sorcerer) [b]Wizard[/b] [I]Spells per Day:[/I] As Table. [I]Spells Known:[/I] +2 Spells per Spell Level. [I]Spell Book:[/I] Wizards may write Spells into their spell book and cast spells out of the book which are not on their list of known spells. To copy a spell into a book a wizard must have somehow gotten access to it (research, a scroll etc). The prossess of copying a spell costs (Spell Level)^2*200gp. Preparing to cast a spell from the book is a move action. [i]Specialist Wizard Modification (Add to standard wizard)[/i] [I]Loose[/I]: Schools (As per PHB) [I]Get[/I]: Spell Power - When casting spells from your Specialized School, add 1 to the spell effective caster level & add 1 to attempts to overcome Spell Resistance. This bonus increses by +1 at 5th, 10th, 15th and 20th level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
All Spontaneus Caster D&D
Top