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all that glitters,,...
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<blockquote data-quote="rounser" data-source="post: 348036" data-attributes="member: 1106"><p>1. Core Ethos Sentence:</p><p><strong>All Livestock Must Die</strong> is a <strong>dark fantasy setting</strong> where the people <strong>struggle to barely move</strong> against an <strong>overwhelming tide</strong> of chickens, cows, pigs, geese, turkeys, sheep, and assorted other poultry and livestock that cover the land to a depth of five feet. Buried in cattle and flocks of sheep, the heroes must face <strong>the angst of an uncertain future</strong>, where <strong>at any moment</strong> they may be <strong>smothered by wool or feathers</strong>.</p><p></p><p>2. Who are the heroes?</p><p>Generally, the heroes of the land must be <strong>at least 6 foot in height</strong> in order to be able to breath. </p><p></p><p>3. What do they do?</p><p>Boldly barbecue, fricassee and butcher their way across the land! (Or, failing that, <strong>at least a few feet forward.</strong>)</p><p></p><p>4. Threats, Conflicts, Villians?</p><p><strong>Necroshepherds</strong> and <strong>fiendfarmers</strong> are bringing in yet more barnyard animals from <strong>the Abyss, the Nine Hells and the Negative Material Plane</strong> - only, this time, these new arrivals are <strong>fiendish cattle</strong>, and <strong>lich sheep</strong>. Millions of <strong>dire chickens and poultrygeists</strong> further <strong>challenge the ability</strong> of our heroes to move, <strong>or even speak</strong>, as they struggle against the <strong>torrent of clucking, mooing, squawking doom.</strong></p><p></p><p>5. Nature of Magic?</p><p>Ovinomancy, bovinomancy and poultrymancy are outlawed. <em>Fireball</em> has been renamed to <em>Instant Barbecue</em>, and remains <strong>the most useful spell in the game</strong>.</p><p></p><p>6. What’s new? What’s different?</p><p>Nothing, really. It's a <strong>logical outcome</strong> of the core rules.</p></blockquote><p></p>
[QUOTE="rounser, post: 348036, member: 1106"] 1. Core Ethos Sentence: [b]All Livestock Must Die[/b] is a [b]dark fantasy setting[/b] where the people [b]struggle to barely move[/b] against an [b]overwhelming tide[/b] of chickens, cows, pigs, geese, turkeys, sheep, and assorted other poultry and livestock that cover the land to a depth of five feet. Buried in cattle and flocks of sheep, the heroes must face [b]the angst of an uncertain future[/b], where [b]at any moment[/b] they may be [b]smothered by wool or feathers[/b]. 2. Who are the heroes? Generally, the heroes of the land must be [b]at least 6 foot in height[/b] in order to be able to breath. 3. What do they do? Boldly barbecue, fricassee and butcher their way across the land! (Or, failing that, [b]at least a few feet forward.[/b]) 4. Threats, Conflicts, Villians? [b]Necroshepherds[/b] and [b]fiendfarmers[/b] are bringing in yet more barnyard animals from [b]the Abyss, the Nine Hells and the Negative Material Plane[/b] - only, this time, these new arrivals are [b]fiendish cattle[/b], and [b]lich sheep[/b]. Millions of [b]dire chickens and poultrygeists[/b] further [b]challenge the ability[/b] of our heroes to move, [b]or even speak[/b], as they struggle against the [b]torrent of clucking, mooing, squawking doom.[/b] 5. Nature of Magic? Ovinomancy, bovinomancy and poultrymancy are outlawed. [i]Fireball[/i] has been renamed to [i]Instant Barbecue[/i], and remains [b]the most useful spell in the game[/b]. 6. What’s new? What’s different? Nothing, really. It's a [b]logical outcome[/b] of the core rules. [/QUOTE]
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