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All the Deets on Project Sigil the D&D 3D Virtual Tabletop
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<blockquote data-quote="TiQuinn" data-source="post: 9446504" data-attributes="member: 4871"><p>My thing with the whole monetization of D&D is that it comes from a statement their president made at the time. The biggest problem they have is that 1/5 of any party is making the lion’s share of the purchases - the DM. Players buy the PHB and maybe stuff like Xanathar’s and Tasha’s guides and that’s it. I think part of the angst that fans have is they’re simply waiting to see what form that’s going to take so we start thinking of the worst case scenarios like lootboxes or micro transactions. My personal two cents: it’ll come through reduction of the number of things one gets to share with a subscription, requiring more people at the table to buy or subscribe individually. I actually think that’d be a lot more painful but it also seems a lot more likely than loot boxes.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 9446504, member: 4871"] My thing with the whole monetization of D&D is that it comes from a statement their president made at the time. The biggest problem they have is that 1/5 of any party is making the lion’s share of the purchases - the DM. Players buy the PHB and maybe stuff like Xanathar’s and Tasha’s guides and that’s it. I think part of the angst that fans have is they’re simply waiting to see what form that’s going to take so we start thinking of the worst case scenarios like lootboxes or micro transactions. My personal two cents: it’ll come through reduction of the number of things one gets to share with a subscription, requiring more people at the table to buy or subscribe individually. I actually think that’d be a lot more painful but it also seems a lot more likely than loot boxes. [/QUOTE]
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