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All the Different Types of Giant-Kin
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<blockquote data-quote="Sonikal" data-source="post: 959492" data-attributes="member: 12499"><p>What about our own creations, does anyone wanna see my Ogre-Troll hybrid?...</p><p></p><p><strong>TROLGRE</strong></p><p><strong>Large Giant</strong></p><p><strong>Hit Dice:</strong> 5d8+8 (31 hp)</p><p><strong>Initiative:</strong> -0</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 16 (-1 size, +6 natural, +3 hide)</p><p><strong>Attacks:</strong> Huge greatclub +8 melee; or Huge longspear +1 ranged, 2 claws +9 melee</p><p><strong>Damage:</strong> Huge greatclub 2d6+7; or Huge longspear 2d6+5, claws 1d6+6</p><p><strong>Face/Reach:</strong> 5 ft. by 5 ft./10 ft. (15-20 ft. with longspear)</p><p><strong>Special Attacks:</strong> Rend 2d6+9</p><p><strong>Special Qualities:</strong> Regeneration 5</p><p><strong>Saves:</strong> Fort +8, Ref +2, Will +2</p><p><strong>Abilities:</strong> Str 22, Dex 11, Con 19, Int 6, Wis 10, Cha 7</p><p><strong>Skills:</strong> Climb +3, Listen +3, Spot +2</p><p><strong>Feats:</strong> Weapon Focus (greatclub)</p><p>______________________________________</p><p><strong>Climate/Terrain:</strong> Any land and underground</p><p><strong>Organization:</strong> Solitray or gang (2-4)</p><p><strong>Challenge Rating:</strong> 3</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Usually chaotic evil</p><p><strong>Advancement:</strong> By character class</p><p></p><p>Trolgres (pronounced <em>troll-gers</em>) are just as greedy and savage as any Ogre, perhaps even more so. Although Ogres normally prey upon those different from themselves, they normally leave Trolgres well alone, not out of respect but out of fear. A Trolgre smashs and destroys any problem it faces, and things that cant be destroyed are either just ignored or ran away from. Unlike Ogres however they would under almost any circumstance help out humanoids, even if they happen to be evil. This is because they have learnt only to trust their own kind, but they tolerate Ogres and Trolls. </p><p>Trolgres grow 10 to 11 ft. tall and weigh in generally about 350 to 400 pounds. Their bodies are like those of a normal Ogre except their thickly muscled arms are longer. They have green tint to their skin and their hair naturally forms into thickly-matted dreadlocks. They have hooked hag like noses and their bodies are covered in a myriad of warts. They speak Giant.</p><p></p><p> <strong>COMBAT</strong> </p><p>Trolgres are voracious combatants. Although they like to surprise their victims, they charge into the melee, claws and clubs swinging.</p><p><strong>Rend (Ex):</strong> If a Trolgre hits with both claw attacks, it lacthes onto the opponents body abd tears at the flesh. This attack automatically deals an additional 2d6+9 points of damage.</p><p><strong>Regeneration (Ex):</strong> Fire and acid deal normal damage to a Trolgre. If a Trolgre loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.</p><p></p><p><img src="http://lupo.besonic.com/audio_014/0600/590/gallery31881.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Sonikal, post: 959492, member: 12499"] What about our own creations, does anyone wanna see my Ogre-Troll hybrid?... [B]TROLGRE[/B] [b]Large Giant[/b] [b]Hit Dice:[/b] 5d8+8 (31 hp) [b]Initiative:[/b] -0 [b]Speed:[/b] 30 ft. [b]AC:[/b] 16 (-1 size, +6 natural, +3 hide) [b]Attacks:[/b] Huge greatclub +8 melee; or Huge longspear +1 ranged, 2 claws +9 melee [b]Damage:[/b] Huge greatclub 2d6+7; or Huge longspear 2d6+5, claws 1d6+6 [b]Face/Reach:[/b] 5 ft. by 5 ft./10 ft. (15-20 ft. with longspear) [b]Special Attacks:[/b] Rend 2d6+9 [b]Special Qualities:[/b] Regeneration 5 [b]Saves:[/b] Fort +8, Ref +2, Will +2 [b]Abilities:[/b] Str 22, Dex 11, Con 19, Int 6, Wis 10, Cha 7 [b]Skills:[/b] Climb +3, Listen +3, Spot +2 [b]Feats:[/b] Weapon Focus (greatclub) ______________________________________ [b]Climate/Terrain:[/b] Any land and underground [b]Organization:[/b] Solitray or gang (2-4) [b]Challenge Rating:[/b] 3 [b]Treasure:[/b] Standard [b]Alignment:[/b] Usually chaotic evil [b]Advancement:[/b] By character class Trolgres (pronounced [I]troll-gers[/I]) are just as greedy and savage as any Ogre, perhaps even more so. Although Ogres normally prey upon those different from themselves, they normally leave Trolgres well alone, not out of respect but out of fear. A Trolgre smashs and destroys any problem it faces, and things that cant be destroyed are either just ignored or ran away from. Unlike Ogres however they would under almost any circumstance help out humanoids, even if they happen to be evil. This is because they have learnt only to trust their own kind, but they tolerate Ogres and Trolls. Trolgres grow 10 to 11 ft. tall and weigh in generally about 350 to 400 pounds. Their bodies are like those of a normal Ogre except their thickly muscled arms are longer. They have green tint to their skin and their hair naturally forms into thickly-matted dreadlocks. They have hooked hag like noses and their bodies are covered in a myriad of warts. They speak Giant. [B]COMBAT[/B] Trolgres are voracious combatants. Although they like to surprise their victims, they charge into the melee, claws and clubs swinging. [B]Rend (Ex):[/B] If a Trolgre hits with both claw attacks, it lacthes onto the opponents body abd tears at the flesh. This attack automatically deals an additional 2d6+9 points of damage. [B]Regeneration (Ex):[/B] Fire and acid deal normal damage to a Trolgre. If a Trolgre loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump. [IMG]http://lupo.besonic.com/audio_014/0600/590/gallery31881.jpg[/IMG] [/QUOTE]
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