Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Allaria
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="covaithe" data-source="post: 4828605" data-attributes="member: 46559"><p>Long, long ago, in what surely feels like another galaxy, there were a number of competing setting proposals for L4W. Exactly how many there were, or whether they were distinct or evolutions of each other, is... subject to interpretation, if not outright lost in the mists of time. (In other words, what follows is from my far-from-perfect memory; many grains of salt should be taken with it.)</p><p></p><p>I think the first proposal was the Imperium, from Graf. It was a many-world-spanning empire of eladrin, corrupt and full of intrigue and whatnot. Think of a combination of Sigil and ancient Rome. I think the idea was that most adventures would take place out in the hinterlands, kind of Farscape style. It was an absolutely wonderful setting, and I would have loved to play a campaign in it, but the consensus at the time was that it was a bit overdeveloped for a living world. We wanted something a bit less established, more points-of-light, more of a blank canvas for DMs to develop organically over time. </p><p></p><p>Graf went back to the drawing board and came up with the Transitive Isles, with the explicit goal of making something modular and blank-canvas-like. We all liked the Imperium too much to abandon it completely, so a minor outpost of it became one of the near islands. Everybody liked it, but we didn't want to close off discussion to new proposals, so we kept tweaking it and whatnot while waiting for other proposals. </p><p></p><p>Allaria was one of those other proposals. I can't remember who came up with it (Halford, maybe?), but the idea was to have a proposal that was mostly land-based, instead of the islands-in-a-big-sea of the Transitive Isles, since one of the few concerns about TI was that there might not be enough land mass and that things would get too scrunched together. Someone -- again, I've forgotten who -- put together some suggested maps for Allaria, which I think is what you linked to. They were never "official" in even the limited way that the Near Isles map is "official", but they're still out there. </p><p></p><p>Enthusiasm for Allaria was slight, but not nonexistant, and eventually someone suggested as a compromise that we merge the proposals by making Allaria one of the Far Lands; that if DMs found the Near Isles too cramped, they could pop through a portal and adventure there. Nobody had any serious objections to that, and it seemed to satisfy those who liked Allaria, so that happened. </p><p></p><p>The Wild Lands of Zheen was yet another separate proposal for L4W. It never really got off the ground, as you can see from its wiki entry. </p><p></p><p>None of these are related at all to the setting in LEW, which is entirely different. See here: <a href="http://bluwiki.com/go/LEW" target="_blank">LEW</a></p></blockquote><p></p>
[QUOTE="covaithe, post: 4828605, member: 46559"] Long, long ago, in what surely feels like another galaxy, there were a number of competing setting proposals for L4W. Exactly how many there were, or whether they were distinct or evolutions of each other, is... subject to interpretation, if not outright lost in the mists of time. (In other words, what follows is from my far-from-perfect memory; many grains of salt should be taken with it.) I think the first proposal was the Imperium, from Graf. It was a many-world-spanning empire of eladrin, corrupt and full of intrigue and whatnot. Think of a combination of Sigil and ancient Rome. I think the idea was that most adventures would take place out in the hinterlands, kind of Farscape style. It was an absolutely wonderful setting, and I would have loved to play a campaign in it, but the consensus at the time was that it was a bit overdeveloped for a living world. We wanted something a bit less established, more points-of-light, more of a blank canvas for DMs to develop organically over time. Graf went back to the drawing board and came up with the Transitive Isles, with the explicit goal of making something modular and blank-canvas-like. We all liked the Imperium too much to abandon it completely, so a minor outpost of it became one of the near islands. Everybody liked it, but we didn't want to close off discussion to new proposals, so we kept tweaking it and whatnot while waiting for other proposals. Allaria was one of those other proposals. I can't remember who came up with it (Halford, maybe?), but the idea was to have a proposal that was mostly land-based, instead of the islands-in-a-big-sea of the Transitive Isles, since one of the few concerns about TI was that there might not be enough land mass and that things would get too scrunched together. Someone -- again, I've forgotten who -- put together some suggested maps for Allaria, which I think is what you linked to. They were never "official" in even the limited way that the Near Isles map is "official", but they're still out there. Enthusiasm for Allaria was slight, but not nonexistant, and eventually someone suggested as a compromise that we merge the proposals by making Allaria one of the Far Lands; that if DMs found the Near Isles too cramped, they could pop through a portal and adventure there. Nobody had any serious objections to that, and it seemed to satisfy those who liked Allaria, so that happened. The Wild Lands of Zheen was yet another separate proposal for L4W. It never really got off the ground, as you can see from its wiki entry. None of these are related at all to the setting in LEW, which is entirely different. See here: [url=http://bluwiki.com/go/LEW]LEW[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Allaria
Top