Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Allies & Adversaries
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Psion" data-source="post: 2010081" data-attributes="member: 172"><p><strong>Allies and Adversaries</strong></p><p></p><p><em>Allies and Adversaries</em> is a "legendary character collection" for <em>d20 System</em> fantasy games published by Bastion Press. Though the book is a slick-paged full color book, it departs from the standard Bastion format, being quite a bit thinner. Also, Jason Engle (frequent contributor to the art in <em>Dungeon</em> magazine) is the art director and main illustrator is this book. The writing is by Paul Schmookler and J. Darby Douglas.</p><p></p><p><strong>A First Look</strong></p><p></p><p><em>Allies and Adversaries</em> is a 32-page saddle-stitched softcover book priced at $14.95. The book is full color with glossy pages. There are no comparable full-color <em>d20 System</em> products of this size, but you get half as many pages with this book as a typical black-and-white <em>d20 System</em> book of the same price.</p><p></p><p><em>Allies & Adversaries</em> is lavishly illustrated in full color, primarily by Jason Engle. Every character has a handsome full-page illustration. The pages are colored with a velum-style background.</p><p></p><p>The character descriptions are in a rather large font. Considering the book is expensive for the amount of pages that you get in the first place, this means you are paying a lot if you are looking at the content of the book.</p><p></p><p><strong>A Deeper Look</strong></p><p></p><p><em>Allies & Adversaries</em> contains NPCs for use in <em>d20 System</em> fantasy games. Each character is laid out on two facing pages. The left hand page has an attractive illustration that takes up most of the page, save for a paragraph of role-playing notes. The right-hand page has the game statistics and background of the character.</p><p></p><p>Each of the characters has between 10 and 20 total levels, making them most suitable for high level games. The backgrounds are generally written in generic terms, allowing them to be used in general D&D games, though some are specific enough they might defy adaptation. However, I found the level of insight into the character personalities to not be that impressive; the role-playing notes present pretty cliche character archetypes like power mad wizards and cold calculating tacticians, and there is very little insight into the motivations of the characters.</p><p></p><p>Mechanically, the characters look solid at first glance, but a deeper look reveals some significant errors that I don't think anyone with a deep understanding of the <em>d20 System</em> should overlook. For example, <em>Nebezzar</em> is a 13th level wizard lich. Under the <em>d20 System</em> rules, his HP should be altered to 13d12. Instead, the statistics shown here merely add 1d12 to his HD, for a total of 13d4+1d12. Another character, <em>Emerald</em> is a drow cleric. His background indicates that he was an assassin trained by mind flayers, and he has some skills to this effect (like a high hide rank.) However, he only has cleric levels and has many non-clerical skills at way higher rank than is possible under the cleric class or his skill point allotment; it seems as if many skill points have been lumped on by fiat. Given that his history was to reflect the life on an assassin, he should have been a multi-class character. There are other examples.</p><p></p><p><strong>Conclusion</strong></p><p></p><p>I was a little dismayed at the price tag on this book, and am not so sure I would be willing to pay a dollar per character unless I knew I would use them all, especially considering that I did not find many of these characters anything I couldn't conceive or create myself with far fewer mechanical errors.</p><p></p><p>It seems to me that this book is primarily an art book. It succeeds on that score, with several nice illustrations. But as a gaming supplement, there are other NPC books out there that deliver more, more interesting, more mechanically sound characters.</p><p></p><p><em>Overall Grade: D+</em></p><p></p><p><em>-Alan D. Kohler</em></p></blockquote><p></p>
[QUOTE="Psion, post: 2010081, member: 172"] [b]Allies and Adversaries[/b] [i]Allies and Adversaries[/i] is a "legendary character collection" for [i]d20 System[/i] fantasy games published by Bastion Press. Though the book is a slick-paged full color book, it departs from the standard Bastion format, being quite a bit thinner. Also, Jason Engle (frequent contributor to the art in [i]Dungeon[/i] magazine) is the art director and main illustrator is this book. The writing is by Paul Schmookler and J. Darby Douglas. [b]A First Look[/b] [i]Allies and Adversaries[/i] is a 32-page saddle-stitched softcover book priced at $14.95. The book is full color with glossy pages. There are no comparable full-color [i]d20 System[/i] products of this size, but you get half as many pages with this book as a typical black-and-white [i]d20 System[/i] book of the same price. [i]Allies & Adversaries[/i] is lavishly illustrated in full color, primarily by Jason Engle. Every character has a handsome full-page illustration. The pages are colored with a velum-style background. The character descriptions are in a rather large font. Considering the book is expensive for the amount of pages that you get in the first place, this means you are paying a lot if you are looking at the content of the book. [b]A Deeper Look[/b] [i]Allies & Adversaries[/i] contains NPCs for use in [i]d20 System[/i] fantasy games. Each character is laid out on two facing pages. The left hand page has an attractive illustration that takes up most of the page, save for a paragraph of role-playing notes. The right-hand page has the game statistics and background of the character. Each of the characters has between 10 and 20 total levels, making them most suitable for high level games. The backgrounds are generally written in generic terms, allowing them to be used in general D&D games, though some are specific enough they might defy adaptation. However, I found the level of insight into the character personalities to not be that impressive; the role-playing notes present pretty cliche character archetypes like power mad wizards and cold calculating tacticians, and there is very little insight into the motivations of the characters. Mechanically, the characters look solid at first glance, but a deeper look reveals some significant errors that I don't think anyone with a deep understanding of the [i]d20 System[/i] should overlook. For example, [i]Nebezzar[/i] is a 13th level wizard lich. Under the [i]d20 System[/i] rules, his HP should be altered to 13d12. Instead, the statistics shown here merely add 1d12 to his HD, for a total of 13d4+1d12. Another character, [i]Emerald[/i] is a drow cleric. His background indicates that he was an assassin trained by mind flayers, and he has some skills to this effect (like a high hide rank.) However, he only has cleric levels and has many non-clerical skills at way higher rank than is possible under the cleric class or his skill point allotment; it seems as if many skill points have been lumped on by fiat. Given that his history was to reflect the life on an assassin, he should have been a multi-class character. There are other examples. [b]Conclusion[/b] I was a little dismayed at the price tag on this book, and am not so sure I would be willing to pay a dollar per character unless I knew I would use them all, especially considering that I did not find many of these characters anything I couldn't conceive or create myself with far fewer mechanical errors. It seems to me that this book is primarily an art book. It succeeds on that score, with several nice illustrations. But as a gaming supplement, there are other NPC books out there that deliver more, more interesting, more mechanically sound characters. [i]Overall Grade: D+[/i] [i]-Alan D. Kohler[/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Allies & Adversaries
Top