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General Tabletop Discussion
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Allow the Long Rest Recharge to Honor Skilled Play or Disallow it to Ensure a Memorable Story
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<blockquote data-quote="jgsugden" data-source="post: 8280940" data-attributes="member: 2629"><p>Not in a long, long, long, long, long time. Many readers of this board were not alive when I last had this problem in the 1980s. </p><p></p><p>I've had dissatisfying anti-climatic ends. Every DM does. However, mine had no link between a long rest (or just reset in older editions) being taken and the ease of the final challenge.</p><p></p><p>When PCs use valid tactics to ensure they'll be at peak efficiency when they get to the BBEG - it is celebrated. In game, the PCs planned well and made good choices. If they stomp the BBEG, they're applauded and we talk about how much harder it could have been had they not been rested. The players feel awesome for doing well, and the DM smiles because the players are happy.</p><p></p><p>When I have an anti-climatic end, it is usually because the players outsmart me in a way that bypasses story - not because they heroically win in a heroic fashion. It is when they figure out a way to not even go in the dungeon and still get the information they need.</p><p></p><p>Your basic premise that PCs being well rested when hitting the BBEG is inherently bad for the story is 100% wrong. While being weak on resources when you get to the BBEG can have fun results, so can being at full power. In my 40 years of experience, there is no tie between how well rested PCs are and how well a story plays out. None. Nada. Nuttin.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8280940, member: 2629"] Not in a long, long, long, long, long time. Many readers of this board were not alive when I last had this problem in the 1980s. I've had dissatisfying anti-climatic ends. Every DM does. However, mine had no link between a long rest (or just reset in older editions) being taken and the ease of the final challenge. When PCs use valid tactics to ensure they'll be at peak efficiency when they get to the BBEG - it is celebrated. In game, the PCs planned well and made good choices. If they stomp the BBEG, they're applauded and we talk about how much harder it could have been had they not been rested. The players feel awesome for doing well, and the DM smiles because the players are happy. When I have an anti-climatic end, it is usually because the players outsmart me in a way that bypasses story - not because they heroically win in a heroic fashion. It is when they figure out a way to not even go in the dungeon and still get the information they need. Your basic premise that PCs being well rested when hitting the BBEG is inherently bad for the story is 100% wrong. While being weak on resources when you get to the BBEG can have fun results, so can being at full power. In my 40 years of experience, there is no tie between how well rested PCs are and how well a story plays out. None. Nada. Nuttin. [/QUOTE]
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Community
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Allow the Long Rest Recharge to Honor Skilled Play or Disallow it to Ensure a Memorable Story
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