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Allow the Long Rest Recharge to Honor Skilled Play or Disallow it to Ensure a Memorable Story
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<blockquote data-quote="hawkeyefan" data-source="post: 8281066" data-attributes="member: 6785785"><p>I don't have my copy handy, but I'm almost certain there is at least one section that is devoted to how to run Strahd effectively, and that it covers how many resources he has at his disposal. My gut tells me that this is mentioned on more than one occasion throughout, but I'm less sure of that. It's been a few years since I ran it.</p><p></p><p></p><p></p><p>Sure, that's a perfectly valid way to see it. I know at times, when my group gets the advantage on an enemy and they shut them down without as much challenge as expected, they're satisfied and feel like they accomplished something.....and that's awesome. </p><p></p><p>I think that given the nature of Curse of Strahd in particular, and probably for other NPCs/scenarios that have similar elements, that letting that happen would have been anticlimactic for my players, and therefore not fun. I wanted to ensure that they got what was billed as the big showdown over the course of the 15 to 20 sessions we played it.</p><p></p><p></p><p></p><p>It's fairly explicit in that if the sun sets, they're pretty effed. However, since the book consists of journal excerpts, I suppose it could be argued that such a classification could be an error on the part of the character making it. It's been a while for me, too, so I could be off, as well.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8281066, member: 6785785"] I don't have my copy handy, but I'm almost certain there is at least one section that is devoted to how to run Strahd effectively, and that it covers how many resources he has at his disposal. My gut tells me that this is mentioned on more than one occasion throughout, but I'm less sure of that. It's been a few years since I ran it. Sure, that's a perfectly valid way to see it. I know at times, when my group gets the advantage on an enemy and they shut them down without as much challenge as expected, they're satisfied and feel like they accomplished something.....and that's awesome. I think that given the nature of Curse of Strahd in particular, and probably for other NPCs/scenarios that have similar elements, that letting that happen would have been anticlimactic for my players, and therefore not fun. I wanted to ensure that they got what was billed as the big showdown over the course of the 15 to 20 sessions we played it. It's fairly explicit in that if the sun sets, they're pretty effed. However, since the book consists of journal excerpts, I suppose it could be argued that such a classification could be an error on the part of the character making it. It's been a while for me, too, so I could be off, as well. [/QUOTE]
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