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Allow the Long Rest Recharge to Honor Skilled Play or Disallow it to Ensure a Memorable Story
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<blockquote data-quote="prabe" data-source="post: 8284903" data-attributes="member: 7016699"><p>I was thinking specifically of inconsistency with prior facts or an established play-style, but that's not really any different. As you say in something I'm snipping, they'd really have to have several sets of advice, for the different playstyles they want the game to support.</p><p></p><p>I don't find it as incomplete as some of y'all do, but I gotta admit the game fit into my head from just about the first time I read the books. Clearly it matches my expectations and my understanding of what I want D&D to be.</p><p></p><p>I meant ignore Morale for a specific instance or something, which would change play but might be a legitimate scenario design choice.</p><p></p><p>Isn't there something in PbtA (or maybe Blades) about the GM "disclaiming decision?" This sounds something like that--or a GM picking targets randomly or something, or maybe the Recharge mechanic on some monster attacks in 5E. I can certainly see picking the actions randomly if there's an insta-kill attack available.</p></blockquote><p></p>
[QUOTE="prabe, post: 8284903, member: 7016699"] I was thinking specifically of inconsistency with prior facts or an established play-style, but that's not really any different. As you say in something I'm snipping, they'd really have to have several sets of advice, for the different playstyles they want the game to support. I don't find it as incomplete as some of y'all do, but I gotta admit the game fit into my head from just about the first time I read the books. Clearly it matches my expectations and my understanding of what I want D&D to be. I meant ignore Morale for a specific instance or something, which would change play but might be a legitimate scenario design choice. Isn't there something in PbtA (or maybe Blades) about the GM "disclaiming decision?" This sounds something like that--or a GM picking targets randomly or something, or maybe the Recharge mechanic on some monster attacks in 5E. I can certainly see picking the actions randomly if there's an insta-kill attack available. [/QUOTE]
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Allow the Long Rest Recharge to Honor Skilled Play or Disallow it to Ensure a Memorable Story
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