Allowing Cleric spells from any book

Oryan77

Adventurer
I allow players to use spells from the PHB & the Spell Compendium. Something I just thought of was the management of spell components.

Since a cleric can just pray for any spell on the list, he would be required to have a large amount of spell compenents on hand. And if you throw in that many more spells from the Spell Compendium, that could turn out to be an enormous amount of compenents he would need to carry around.

Since the books say that spellcasters can automatically have compenents on hand that don't cost anything, would you consider changing this rule if you allow that many spells? Or would you just continue to let it slide?

I'm beginning to wonder if I should require the cleric to keep up with spell components since he gets access to such a big selection of spells.
 

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Most cleric spells (IIRC) don't require an M component, only a DF. So, by virtue of lugging around their holy symbol, the clerics should have the components they need for most spells.
 

Tiberius said:
Most cleric spells (IIRC) don't require an M component, only a DF. So, by virtue of lugging around their holy symbol, the clerics should have the components they need for most spells.

For the cleric spells with material components, I'd only worry about the ones that cost money.
Anarchic/axiomatic/holy/unholy storm requires the appropriate water. The spells to make that water require iron and silver (25gp). I wouldn't particularly care how my cleric managed to find a wood thorn for his casting of brambles, however.
 

Eschew Materials.

When I play a cleric, I go out of my way to get a Handy Haversack and stock it with all of the normal and/or special spell component I might need. Then, when I pray for the spells in the morning, I switch the necessary components to my belt pouches as I complete the spell lists for the day.
 

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