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General Tabletop Discussion
*Dungeons & Dragons
Allowing some Concentration Stacking - With big costs
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<blockquote data-quote="CapnZapp" data-source="post: 7534027" data-attributes="member: 12731"><p>I approve of this subject matter. I believe 5E does a poor job of presenting archmages - there should be ways to bend and break most rules re: magic once you're high enough level. </p><p></p><p><em>Especially for NPCs.</em> The NPC "Archmage" stat block is so pale it isn't even funny. Sure it commands respect - from a single-digit levelled party. In my mind NPCs like Vizeran (Out of the Abyss) or Mordenkainen (Curse of Strahd) needs much more loving attention than that feeble effort. Most critically, the ability to break the limits of concentration and action economy. (The ability to break attunement limits is mainly a concern for characters with many strong items, or player characters in other words). </p><p></p><p>That said, I have had poor reception for my efforts here. The community has changed from one curious and receptive to "power crunch" (the reason I joined back in '03 <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ) to one almost hostile to it. Every time I bring up the weaksauce effort that is 5E high-level play people react negatively, instead of acknowledging this basic fact and agreeing things could and should be done to improve the crunchy player's high-level experience. </p><p></p><p>Just like you're doing here, but most importantly we should expect and want WotC to do it for us, finally bringing high-level 5E play back up to a minimum acceptable level of crunch, depth and challenge.</p><p></p><p>Good luck with your thread <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7534027, member: 12731"] I approve of this subject matter. I believe 5E does a poor job of presenting archmages - there should be ways to bend and break most rules re: magic once you're high enough level. [I]Especially for NPCs.[/I] The NPC "Archmage" stat block is so pale it isn't even funny. Sure it commands respect - from a single-digit levelled party. In my mind NPCs like Vizeran (Out of the Abyss) or Mordenkainen (Curse of Strahd) needs much more loving attention than that feeble effort. Most critically, the ability to break the limits of concentration and action economy. (The ability to break attunement limits is mainly a concern for characters with many strong items, or player characters in other words). That said, I have had poor reception for my efforts here. The community has changed from one curious and receptive to "power crunch" (the reason I joined back in '03 :) ) to one almost hostile to it. Every time I bring up the weaksauce effort that is 5E high-level play people react negatively, instead of acknowledging this basic fact and agreeing things could and should be done to improve the crunchy player's high-level experience. Just like you're doing here, but most importantly we should expect and want WotC to do it for us, finally bringing high-level 5E play back up to a minimum acceptable level of crunch, depth and challenge. Good luck with your thread :) [/QUOTE]
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Allowing some Concentration Stacking - With big costs
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