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<blockquote data-quote="Arnwyn" data-source="post: 1185593" data-attributes="member: 7701"><p>Well, here's the short answer, and unfortunately you're not going to like it: You're screwed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>IMO, you cannot increase the variety and not increase the headaches and amount of houseruling - it's just not going to happen. Every new thing you allow will force you, as DM, to spend the time looking it over and approving it for your campaign. It's just not going to happen any other way.</p><p></p><p>The more you open up, the more you're going to houserule. Sorry.</p><p></p><p>I have to concur with Tyler. This is pretty much exactly what my group has done. It certainly does take some time (and time is a luxury DMs don't have), but it is <em>well</em> worth it. *Well* worth it. The results have been so rewarding that I don't regret even 1 second of the time I spent creating our group's campaign bible. It's a "one-stop-shopping" sourcebook that any player can reference to see exactly what is allowed, and how it works. The players don't have to bring any of their books - it's all in one, consistent location.</p></blockquote><p></p>
[QUOTE="Arnwyn, post: 1185593, member: 7701"] Well, here's the short answer, and unfortunately you're not going to like it: You're screwed. ;) IMO, you cannot increase the variety and not increase the headaches and amount of houseruling - it's just not going to happen. Every new thing you allow will force you, as DM, to spend the time looking it over and approving it for your campaign. It's just not going to happen any other way. The more you open up, the more you're going to houserule. Sorry. I have to concur with Tyler. This is pretty much exactly what my group has done. It certainly does take some time (and time is a luxury DMs don't have), but it is [i]well[/i] worth it. *Well* worth it. The results have been so rewarding that I don't regret even 1 second of the time I spent creating our group's campaign bible. It's a "one-stop-shopping" sourcebook that any player can reference to see exactly what is allowed, and how it works. The players don't have to bring any of their books - it's all in one, consistent location. [/QUOTE]
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