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<blockquote data-quote="Emberion" data-source="post: 4635579" data-attributes="member: 76744"><p>For the entobian, I encourage you to wait for the overhaul update which answers your question and addresses many other issues. It will likely be released late tonight.</p><p> </p><p>as for the obitu:</p><p> </p><p>Necrotic resistence: we prefer the 5/10/15 scale. In our independant playtesting it worked out better than the 5+1/2 level model. It also helps balance out the resistence/possible immunity to disease that obitu also get (as 5/10/15 is not as immediately powerful as 5 +1/2).</p><p> </p><p>Plagueborn: Complete immunity would be too much if it was an energy type (such as necrotic). With disease, however, complete immunity is not much of a problem. In real life, diseases are fairly species specific, with a couple of exceptions, but few, if any, affect ALL lifeforms. Obitu, being a new and unique lifeform that itself originates from a disease that affects things that are normally immune to disease seems fairly logical that they would be highly resistant if not immune. That and the disease mechanic is not frequently encountered and fairly easy to counter.</p><p> </p><p>Triple jointed: this refers to grab effects that can be avoided with a reflex check. The escaping part, I admit is a poor choice of words (and does not refer to the "Escape" manuever). The power aids just in avoiding a grab, not escaping one once you are grabbed. Though, it can't be used wrong, because, as you pointed out, it adds no bonus to escape once grabbed. The wording refers to escaping the grab attempt.</p><p> </p><p>quickstrike: melee basic attack is implied</p><p> </p><p>obitu infection: as described in the ecology section, the disease is bloodborne and "<span style="font-family: 'Arial'">the undead must ingest the blood, be injected with it or be in contact with large amounts of it". In addition, it can be spread through feats such as Death Bane touch, which uses a slightly different mechanic than the disease itself, but has the same ultimate effect.</span></p><p> </p><p><span style="font-family: 'Arial'">Thanks for your interest and I hope that I addressed your issues well enough. </span></p><p> </p><p><span style="font-family: 'Arial'">Happy gaming!</span></p></blockquote><p></p>
[QUOTE="Emberion, post: 4635579, member: 76744"] For the entobian, I encourage you to wait for the overhaul update which answers your question and addresses many other issues. It will likely be released late tonight. as for the obitu: Necrotic resistence: we prefer the 5/10/15 scale. In our independant playtesting it worked out better than the 5+1/2 level model. It also helps balance out the resistence/possible immunity to disease that obitu also get (as 5/10/15 is not as immediately powerful as 5 +1/2). Plagueborn: Complete immunity would be too much if it was an energy type (such as necrotic). With disease, however, complete immunity is not much of a problem. In real life, diseases are fairly species specific, with a couple of exceptions, but few, if any, affect ALL lifeforms. Obitu, being a new and unique lifeform that itself originates from a disease that affects things that are normally immune to disease seems fairly logical that they would be highly resistant if not immune. That and the disease mechanic is not frequently encountered and fairly easy to counter. Triple jointed: this refers to grab effects that can be avoided with a reflex check. The escaping part, I admit is a poor choice of words (and does not refer to the "Escape" manuever). The power aids just in avoiding a grab, not escaping one once you are grabbed. Though, it can't be used wrong, because, as you pointed out, it adds no bonus to escape once grabbed. The wording refers to escaping the grab attempt. quickstrike: melee basic attack is implied obitu infection: as described in the ecology section, the disease is bloodborne and "[FONT=Arial]the undead must ingest the blood, be injected with it or be in contact with large amounts of it". In addition, it can be spread through feats such as Death Bane touch, which uses a slightly different mechanic than the disease itself, but has the same ultimate effect.[/FONT] [FONT=Arial]Thanks for your interest and I hope that I addressed your issues well enough. [/FONT] [FONT=Arial]Happy gaming![/FONT] [/QUOTE]
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