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Alphastream - Why No RPG Company Truly Competes with Wizards of the Coast
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<blockquote data-quote="GreyLord" data-source="post: 8474762" data-attributes="member: 4348"><p>I think that happened a LOT early on and throughout the 80s and 90s. I don't think I've seen a TON of that these days.</p><p></p><p>Even Paizo with Pathfinder did not disparage D&D from what I saw (some of their players did during 4e's time, but I don't recall Paizo doing that). If anything, they fed off the connection they had with D&D and promoted the idea that they were somehow connected (and they were, but they were Pathfinder as their own thing rather than D&D, but saying it was a descendant of the oldest RPG didn't hurt them and probably helped a LOT).</p><p></p><p>I think more try to connect into D&D in some way to validate the game in gamer's eyes and get them to buy their RPGs.</p><p></p><p>Part of this is because it is Xerox, or Kleenex, or any number of other name brands that seem synonomous with the product these days. D&D is THE name for roleplaying. Many people don't call roleplaying or consider them as RPGs when they think of them, they think...D&D.</p><p></p><p>It's the name recognition. That would go why it is hard to compete with D&D as well...that name is worth a LOT with RPG credits because RPG equals D&D in the minds of many people. It's also why D&D is either the name you want to be associated with if you sell your products...OR occasionally at times, the name to say you do better than if you want to disparage it. Either way, D&D is the name that is the Kleenex (or Clariton, or Coke) of RPGs.</p><p></p><p>Edit: and going off the item above...because it is the kleenex of RPGs, when someone takes an interest in D&D, or the idea of roleplaying, D&D is probably the first item they seek out. Depending on how easy it is or complex for them to grasp the game, probably determines if they stick with it or not. Those who do eventually learn about other RPGS besides D&D and that D&D is not what you call RPGs. The easier for people to learn D&D, the easier it is for them to transition to the larger RPG audience as a whole. 5e is very easy to learn in how it is presented. This makes it a very good recruiting tool for RPG players, probably the best one we've had in over a generation (generation being 20 years), if not longer.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8474762, member: 4348"] I think that happened a LOT early on and throughout the 80s and 90s. I don't think I've seen a TON of that these days. Even Paizo with Pathfinder did not disparage D&D from what I saw (some of their players did during 4e's time, but I don't recall Paizo doing that). If anything, they fed off the connection they had with D&D and promoted the idea that they were somehow connected (and they were, but they were Pathfinder as their own thing rather than D&D, but saying it was a descendant of the oldest RPG didn't hurt them and probably helped a LOT). I think more try to connect into D&D in some way to validate the game in gamer's eyes and get them to buy their RPGs. Part of this is because it is Xerox, or Kleenex, or any number of other name brands that seem synonomous with the product these days. D&D is THE name for roleplaying. Many people don't call roleplaying or consider them as RPGs when they think of them, they think...D&D. It's the name recognition. That would go why it is hard to compete with D&D as well...that name is worth a LOT with RPG credits because RPG equals D&D in the minds of many people. It's also why D&D is either the name you want to be associated with if you sell your products...OR occasionally at times, the name to say you do better than if you want to disparage it. Either way, D&D is the name that is the Kleenex (or Clariton, or Coke) of RPGs. Edit: and going off the item above...because it is the kleenex of RPGs, when someone takes an interest in D&D, or the idea of roleplaying, D&D is probably the first item they seek out. Depending on how easy it is or complex for them to grasp the game, probably determines if they stick with it or not. Those who do eventually learn about other RPGS besides D&D and that D&D is not what you call RPGs. The easier for people to learn D&D, the easier it is for them to transition to the larger RPG audience as a whole. 5e is very easy to learn in how it is presented. This makes it a very good recruiting tool for RPG players, probably the best one we've had in over a generation (generation being 20 years), if not longer. [/QUOTE]
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Alphastream - Why No RPG Company Truly Competes with Wizards of the Coast
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