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Alt multiclassing proposal
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<blockquote data-quote="scruffygrognard" data-source="post: 4459869" data-attributes="member: 8313"><p>Please bear with me and read this through (even though it's a bit long). This alternative to multiclassing emulates AD&D multiclassing (with a little stolen from 4th edition):</p><p></p><p><strong>SPLIT-CLASSING</strong></p><p>Any character, at the beginning of their adventuring career, may choose to dabble in a second character class as they advance in their chosen, primary, class. Such character are called split-classed characters.</p><p></p><p>A player who split-classes must decide which class is his primary class and which is his secondary class at the start of play. Throughout the character's split-class career, the class features for his primary class are modified by that character's secondary class, though the character NEVER loses any features of his primary class.</p><p></p><p>Split-classed characters advance in level as if they were one character level higher than their actual character level (+1 LA) and may never change their secondary class (their secondary class modifications are ALWAYS applied to the character's primary class, even if their primary class changes). The character's primary class levels determine his character level in all instances... the secondary class only serves to modify the primary class's features.</p><p></p><p>So far I'm only including rules for taking one of the 4 "core" classes (Cleric, Fighter, Rogue and Wizard) as a secondary class.</p><p></p><p><strong>Cleric:</strong></p><p>The character gains simple weapon proficiency, as well as proficiency with light armor, medium armor proficiency and shields if they lack these.</p><p>Decrease the primary class's hit die type by 1 category if the primary class has a d10 or greater die type. The character gains clerical spellcasting ability as a cleric of 2/3 (rounding fractions down) of their character level. They may turn as a cleric of 2/3 of their character level. Concentration and knowledge (religion) are added to their primary class's class list.</p><p></p><p><strong>Fighter:</strong></p><p>The character gains all weapon and armor proficiencies. All arcane spell failure percentages are reduced by 10%.</p><p>Characters with fighter as a secondary class gain 1 bonus feat at level 3 and every 3 levels thereafter. Their hit die type increases by one category (to a maximum of a d10). Their BAB improves by one category (to a maximum of +1 BAB/level).</p><p></p><p><strong>Rogue:</strong></p><p>The character gains proficiency with light armor and all rogue weapons. They also gain the trapfinding ability and the sneak attack ability. Sneak Attack starts at +1d6 at level 2 and increases by +1d6 every 3 levels thereafter.</p><p>Decrease the primary class's hit die type by 1 category if the primary class has a d10 or greater die type. The character gains 4 additional skill points per level (to a maximum of 8/level) and may add up to 6 rogue skills to their class skill list.</p><p></p><p><strong>Wizard:</strong></p><p>The character gains wizard spellcasting ability as a wizard of 2/3 of their character level. The character gains Scribe Scroll at level 2 and gains a bonus wizard feat at levels 2, 8, 14 and 20.</p><p>Decrease the primary class's hit die type by 1 category if the primary class has a d8 or greater die type. All Knowledge skills, as well as concentration and spellcraft are added to their primary class's class list.</p><p></p><p><strong>EXAMPLES</strong></p><p></p><p><strong>Fighter (Wizard)</strong></p><p>A split-classed Fighter (Wizard) 6 would have all of the Fighter class features of a 6th level Fighter but, due to dabbling in Wizard would adjust his character in the following ways:</p><p>He'd cast as a 4th level Wizard.</p><p>His HD type would drop to a d8.</p><p>He'd gain all Knowledge skills as class skills and would gain concentration and spellcraft as class skills.</p><p></p><p>He would have 6 character levels BUT would be considered 7th level for the purposes of advancing in level.</p><p></p><p><strong>Wizard (Fighter)</strong></p><p>A split-classed Wizard (Fighter) 6 would have all of the Wizard class features of a 6th level Wizard but, due to dabbling in Fighter would adjust his character in the following ways:</p><p>His BAB would be +4 (it would increase by +3 every 4 levels).</p><p>His HD type would increase to a d8.</p><p>He'd have all weapon and armor proficiencies.</p><p>His arcane spell failure percentages would be reduced by 10%.</p><p>He'd have 2 bonus Fighter feats.</p><p></p><p>He would have 6 character levels BUT would be considered 7th level for the purposes of advancing in level.</p></blockquote><p></p>
[QUOTE="scruffygrognard, post: 4459869, member: 8313"] Please bear with me and read this through (even though it's a bit long). This alternative to multiclassing emulates AD&D multiclassing (with a little stolen from 4th edition): [B]SPLIT-CLASSING[/B] Any character, at the beginning of their adventuring career, may choose to dabble in a second character class as they advance in their chosen, primary, class. Such character are called split-classed characters. A player who split-classes must decide which class is his primary class and which is his secondary class at the start of play. Throughout the character's split-class career, the class features for his primary class are modified by that character's secondary class, though the character NEVER loses any features of his primary class. Split-classed characters advance in level as if they were one character level higher than their actual character level (+1 LA) and may never change their secondary class (their secondary class modifications are ALWAYS applied to the character's primary class, even if their primary class changes). The character's primary class levels determine his character level in all instances... the secondary class only serves to modify the primary class's features. So far I'm only including rules for taking one of the 4 "core" classes (Cleric, Fighter, Rogue and Wizard) as a secondary class. [B]Cleric:[/B] The character gains simple weapon proficiency, as well as proficiency with light armor, medium armor proficiency and shields if they lack these. Decrease the primary class's hit die type by 1 category if the primary class has a d10 or greater die type. The character gains clerical spellcasting ability as a cleric of 2/3 (rounding fractions down) of their character level. They may turn as a cleric of 2/3 of their character level. Concentration and knowledge (religion) are added to their primary class's class list. [B]Fighter:[/B] The character gains all weapon and armor proficiencies. All arcane spell failure percentages are reduced by 10%. Characters with fighter as a secondary class gain 1 bonus feat at level 3 and every 3 levels thereafter. Their hit die type increases by one category (to a maximum of a d10). Their BAB improves by one category (to a maximum of +1 BAB/level). [B]Rogue:[/B] The character gains proficiency with light armor and all rogue weapons. They also gain the trapfinding ability and the sneak attack ability. Sneak Attack starts at +1d6 at level 2 and increases by +1d6 every 3 levels thereafter. Decrease the primary class's hit die type by 1 category if the primary class has a d10 or greater die type. The character gains 4 additional skill points per level (to a maximum of 8/level) and may add up to 6 rogue skills to their class skill list. [B]Wizard:[/B] The character gains wizard spellcasting ability as a wizard of 2/3 of their character level. The character gains Scribe Scroll at level 2 and gains a bonus wizard feat at levels 2, 8, 14 and 20. Decrease the primary class's hit die type by 1 category if the primary class has a d8 or greater die type. All Knowledge skills, as well as concentration and spellcraft are added to their primary class's class list. [B]EXAMPLES[/B] [B]Fighter (Wizard)[/B] A split-classed Fighter (Wizard) 6 would have all of the Fighter class features of a 6th level Fighter but, due to dabbling in Wizard would adjust his character in the following ways: He'd cast as a 4th level Wizard. His HD type would drop to a d8. He'd gain all Knowledge skills as class skills and would gain concentration and spellcraft as class skills. He would have 6 character levels BUT would be considered 7th level for the purposes of advancing in level. [B]Wizard (Fighter)[/B] A split-classed Wizard (Fighter) 6 would have all of the Wizard class features of a 6th level Wizard but, due to dabbling in Fighter would adjust his character in the following ways: His BAB would be +4 (it would increase by +3 every 4 levels). His HD type would increase to a d8. He'd have all weapon and armor proficiencies. His arcane spell failure percentages would be reduced by 10%. He'd have 2 bonus Fighter feats. He would have 6 character levels BUT would be considered 7th level for the purposes of advancing in level. [/QUOTE]
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