Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Alt. Ranger Forum to End All Forums
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JRRNeiklot" data-source="post: 3325" data-attributes="member: 717"><p>Here's the version I posted on the House Rules forum of the old boards. I may remove the haste and true strike spells, as I think they make it a bit too powerful, and I'm not sure if the spells known and spells per day tables are balanced, so it's still a work in progress. Thoughts?</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Ranger </p><p></p><p>Alignment: Any good.</p><p>Hit Die: d10.</p><p>Class Skills: The ranger's class skills (and the key ability for each skill) are Animal Empathy (Cha, exclusive skill), Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Intuit Direction (Wis), Jump (Str), Knowledge (nature + local+geography+geology) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Sense Motive(Wis), Spot (Wis), Swim (Str), Use Rope (Dex), and Wilderness Lore (Wis).</p><p></p><p>Skill Points at 1st. level: (4 + Int. modifier)x4</p><p>Skill Points at Each Additional Level: 4 + Int. modifier.</p><p></p><p>Weapon and Armor Proficiency: A ranger is proficient with all simple and martial weapons and light armor.</p><p></p><p>TABLE: The Ranger </p><p>Base Fort Ref Will</p><p>Level Attack Bonus Save Save Save Special</p><p>----- ------------ ---- ---- ---- -------</p><p>1 +1 +2 +0 +0 Track, favored enemy +1/+1d6</p><p>Skill Focus (Wilderness lore) </p><p>2 +2 +3 +0 +0 Endurance</p><p>3 +3 +3 +1 +1 </p><p>4 +4 +4 +1 +1 </p><p>5 +5 +4 +1 +1 favored enemy +2/+2d6</p><p>6 +6/+1 +5 +2 +2 </p><p>7 +7/+2 +5 +2 +2 </p><p>8 +8/+3 +6 +2 +2 </p><p>9 +9/+4 +6 +3 +3 </p><p>10 +10/+5 +7 +3 +3 Greater skill focus </p><p>favored enemy +3/+3d6 </p><p>11 +11/+6/+1 +7 +3 +3 </p><p>12 +12/+7/+2 +8 +4 +4 </p><p>13 +13/+8/+3 +8 +4 +4 </p><p>14 +14/+9/+4 +9 +4 +4 </p><p>15 +15/+10/+5 +9 +5 +5 favored enemy +4/+4d6</p><p>16 +16/+11/+6/+1 +10 +5 +5 </p><p>17 +17/+12/+7/+2 +10 +5 +5 </p><p>18 +18/+13/+8/+3 +11 +6 +6 </p><p>19 +19/+14/+9/+4 +11 +6 +6 </p><p>20 +20/+15/+10/+5 +12 +6 +6 favored enemy +5/+5d6</p><p></p><p>The the ranger benefits from an increased base speed of +10 ft. while wearing light or no armor (this bonus stacks with other speed bonuses, such as those gained from the barbarian or monk classes).</p><p></p><p>Track: A ranger gains Track as a bonus feat. </p><p></p><p></p><p>Favored Enemy: At 1st level, a ranger may select a type of creature as a favored enemy. Due to his extensive study of his foes and training in the proper techniques for combating them, the favored enemy bonus applies to ALL relevent checks against the chosen creature type. </p><p>The bonus also applies to attack rolls versus the favored enemy. The bonus to damage is handled differently however. The first favored enemy bonus looks like this¡K +1/+1d6, at 5th level this bonus becomes +2/+2d6. A ranger also gets the attack and damage bonus with ranged weapons, but only against targets within 30 feet (the ranger cannot strike with deadly accuracy beyond that range). </p><p>The bonus doesn't apply to damage against creatures that are immune to critical hits. </p><p>Table: Ranger Favored Enemies :</p><p></p><p>Aberrations </p><p>Animals </p><p>Beasts </p><p>Constructs </p><p>Dragons </p><p>Elementals </p><p>Fey </p><p>Giants </p><p>Humanoid type </p><p>Magical beasts </p><p>Oozes </p><p>Organization (example: The Cult of the Dragon)</p><p>Outsider type </p><p>Plants </p><p>Shapechangers </p><p>Undead </p><p>Vermin </p><p></p><p>Rangers may not select "humanoid" or "outsider" as a favored enemy, but they may select a more narrowly defined type of humanoid or outsider. A ranger can only select his own race as a favored enemy if he is evil, or if his own race is encompassed by the chosen organization. </p><p></p><p>Spells: Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells. To cast a spell, the ranger must have a Wisdom score of at least 10 + the spell's level. Ranger bonus spells are based on Wisdom, and saving throws against these spells have a Difficulty Class of 10 + spell level + Wisdom modifier. A ranger chooses and casts spells just as a sorceror does. Through 3rd level, a ranger has no caster level. Starting at 4th level, a ranger's caster level is one-half his class level. </p><p></p><p></p><p></p><p>TABLE: Ranger Spells Known </p><p>---Spells known-- </p><p>Level 1 2 3 4</p><p>----- - - - -</p><p>1 ¡X ¡X ¡X ¡X </p><p>2 ¡X ¡X ¡X ¡X </p><p>3 ¡X ¡X ¡X ¡X</p><p>4 2 ¡X ¡X ¡X</p><p>5 2 ¡X ¡X ¡X</p><p>6 2 ¡X ¡X ¡X</p><p>7 2 ¡X ¡X ¡X</p><p>8 3 1 ¡X ¡X</p><p>9 3 2 ¡X ¡X</p><p>10 3 3 ¡X ¡X</p><p>11 3 3 1 ¡X</p><p>12 3 3 2 ¡X</p><p>13 4 3 3 ¡X</p><p>14 4 3 3 1</p><p>15 4 3 3 2</p><p>16 4 4 3 2</p><p>17 4 4 4 3</p><p>18 5 4 4 3</p><p>19 5 4 4 4</p><p>20 5 5 4 4</p><p></p><p></p><p></p><p></p><p></p><p>TABLE: Ranger Spells Per Day </p><p>---Spells per Day-- </p><p>Level 1 2 3 4</p><p>----- - - - -</p><p>1 ¡X ¡X ¡X ¡X </p><p>2 ¡X ¡X ¡X ¡X </p><p>3 ¡X ¡X ¡X ¡X</p><p>4 2 ¡X ¡X ¡X</p><p>5 2 ¡X ¡X ¡X</p><p>6 3 ¡X ¡X ¡X</p><p>7 3 ¡X ¡X ¡X</p><p>8 3 2 ¡X ¡X</p><p>9 3 2 ¡X ¡X</p><p>10 3 3 ¡X ¡X</p><p>11 3 3 2 ¡X</p><p>12 3 3 3 ¡X</p><p>13 3 3 3 ¡X</p><p>14 4 3 3 2</p><p>15 4 3 3 3</p><p>16 4 4 3 3</p><p>17 4 4 4 3</p><p>18 5 4 4 3</p><p>19 5 5 5 4</p><p>20 5 5 5 5</p><p></p><p></p><p></p><p></p><p>Ranger Spell List:</p><p>As Player¡¦s Handbook and Relics and Rituals with the following additions:</p><p></p><p>1st Animate Rope, Endure Elements, Expeditious Retreat, Obscuring Mist</p><p>Sleep, True Strike </p><p>2nd Barkskin, Endurance, Fog Cloud</p><p>3rd Haste, Keen Edge, Water Breathing</p><p>4th Locate Creature</p></blockquote><p></p>
[QUOTE="JRRNeiklot, post: 3325, member: 717"] Here's the version I posted on the House Rules forum of the old boards. I may remove the haste and true strike spells, as I think they make it a bit too powerful, and I'm not sure if the spells known and spells per day tables are balanced, so it's still a work in progress. Thoughts? Ranger Alignment: Any good. Hit Die: d10. Class Skills: The ranger's class skills (and the key ability for each skill) are Animal Empathy (Cha, exclusive skill), Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Intuit Direction (Wis), Jump (Str), Knowledge (nature + local+geography+geology) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Sense Motive(Wis), Spot (Wis), Swim (Str), Use Rope (Dex), and Wilderness Lore (Wis). Skill Points at 1st. level: (4 + Int. modifier)x4 Skill Points at Each Additional Level: 4 + Int. modifier. Weapon and Armor Proficiency: A ranger is proficient with all simple and martial weapons and light armor. TABLE: The Ranger Base Fort Ref Will Level Attack Bonus Save Save Save Special ----- ------------ ---- ---- ---- ------- 1 +1 +2 +0 +0 Track, favored enemy +1/+1d6 Skill Focus (Wilderness lore) 2 +2 +3 +0 +0 Endurance 3 +3 +3 +1 +1 4 +4 +4 +1 +1 5 +5 +4 +1 +1 favored enemy +2/+2d6 6 +6/+1 +5 +2 +2 7 +7/+2 +5 +2 +2 8 +8/+3 +6 +2 +2 9 +9/+4 +6 +3 +3 10 +10/+5 +7 +3 +3 Greater skill focus favored enemy +3/+3d6 11 +11/+6/+1 +7 +3 +3 12 +12/+7/+2 +8 +4 +4 13 +13/+8/+3 +8 +4 +4 14 +14/+9/+4 +9 +4 +4 15 +15/+10/+5 +9 +5 +5 favored enemy +4/+4d6 16 +16/+11/+6/+1 +10 +5 +5 17 +17/+12/+7/+2 +10 +5 +5 18 +18/+13/+8/+3 +11 +6 +6 19 +19/+14/+9/+4 +11 +6 +6 20 +20/+15/+10/+5 +12 +6 +6 favored enemy +5/+5d6 The the ranger benefits from an increased base speed of +10 ft. while wearing light or no armor (this bonus stacks with other speed bonuses, such as those gained from the barbarian or monk classes). Track: A ranger gains Track as a bonus feat. Favored Enemy: At 1st level, a ranger may select a type of creature as a favored enemy. Due to his extensive study of his foes and training in the proper techniques for combating them, the favored enemy bonus applies to ALL relevent checks against the chosen creature type. The bonus also applies to attack rolls versus the favored enemy. The bonus to damage is handled differently however. The first favored enemy bonus looks like this¡K +1/+1d6, at 5th level this bonus becomes +2/+2d6. A ranger also gets the attack and damage bonus with ranged weapons, but only against targets within 30 feet (the ranger cannot strike with deadly accuracy beyond that range). The bonus doesn't apply to damage against creatures that are immune to critical hits. Table: Ranger Favored Enemies : Aberrations Animals Beasts Constructs Dragons Elementals Fey Giants Humanoid type Magical beasts Oozes Organization (example: The Cult of the Dragon) Outsider type Plants Shapechangers Undead Vermin Rangers may not select "humanoid" or "outsider" as a favored enemy, but they may select a more narrowly defined type of humanoid or outsider. A ranger can only select his own race as a favored enemy if he is evil, or if his own race is encompassed by the chosen organization. Spells: Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells. To cast a spell, the ranger must have a Wisdom score of at least 10 + the spell's level. Ranger bonus spells are based on Wisdom, and saving throws against these spells have a Difficulty Class of 10 + spell level + Wisdom modifier. A ranger chooses and casts spells just as a sorceror does. Through 3rd level, a ranger has no caster level. Starting at 4th level, a ranger's caster level is one-half his class level. TABLE: Ranger Spells Known ---Spells known-- Level 1 2 3 4 ----- - - - - 1 ¡X ¡X ¡X ¡X 2 ¡X ¡X ¡X ¡X 3 ¡X ¡X ¡X ¡X 4 2 ¡X ¡X ¡X 5 2 ¡X ¡X ¡X 6 2 ¡X ¡X ¡X 7 2 ¡X ¡X ¡X 8 3 1 ¡X ¡X 9 3 2 ¡X ¡X 10 3 3 ¡X ¡X 11 3 3 1 ¡X 12 3 3 2 ¡X 13 4 3 3 ¡X 14 4 3 3 1 15 4 3 3 2 16 4 4 3 2 17 4 4 4 3 18 5 4 4 3 19 5 4 4 4 20 5 5 4 4 TABLE: Ranger Spells Per Day ---Spells per Day-- Level 1 2 3 4 ----- - - - - 1 ¡X ¡X ¡X ¡X 2 ¡X ¡X ¡X ¡X 3 ¡X ¡X ¡X ¡X 4 2 ¡X ¡X ¡X 5 2 ¡X ¡X ¡X 6 3 ¡X ¡X ¡X 7 3 ¡X ¡X ¡X 8 3 2 ¡X ¡X 9 3 2 ¡X ¡X 10 3 3 ¡X ¡X 11 3 3 2 ¡X 12 3 3 3 ¡X 13 3 3 3 ¡X 14 4 3 3 2 15 4 3 3 3 16 4 4 3 3 17 4 4 4 3 18 5 4 4 3 19 5 5 5 4 20 5 5 5 5 Ranger Spell List: As Player¡¦s Handbook and Relics and Rituals with the following additions: 1st Animate Rope, Endure Elements, Expeditious Retreat, Obscuring Mist Sleep, True Strike 2nd Barkskin, Endurance, Fog Cloud 3rd Haste, Keen Edge, Water Breathing 4th Locate Creature [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Alt. Ranger Forum to End All Forums
Top