Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Alt Ranger
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gilrion" data-source="post: 7774" data-attributes="member: 1141"><p>There are some problems with your ranger, IMO. Lets go at this case-by-case:</p><p></p><p></p><p>Favored Enemy: your take on Favored Enemy is... different. I think I like it, though I'd have to see it in action.</p><p></p><p>Favored Combat Style: the mechanics are awkward. It takes a long time to get the feats: especially the case of Ambidexterity, you won't be an accomplished two-weapon fighter until level 11!! That's more than half your career, and many many campaigns end before 10th level. This system is too weird to work, IMO: either you give most bonuses up front, which would likely be unbalancing, or you don't give them at all. Having to wait for 11th level to get Rapid Shot will not make me a good archer.</p><p></p><p>Spirited Stride: this makes sense for the Ranger, but it takes away from the barbarian. It steps on the Bbn's toes, which is wrong IMO.</p><p></p><p>Woodland Stride: I don't think this makes sense for the Ranger, because it is a supernatural ability. A Ranger should be hard to track, yes, but not by magic: by skill. Maybe add half the ranks of wilderness lore to the track check, or treat tracking a Ranger as an opposed check... Of course this is useless unless the Ranger is alone or amongst Rangers.</p><p></p><p>Natural Healing: why make this so complicated? I love the idea (in fact, one of my suggested Ranger abilities is healing doubled from rest/sleep, which is kind of related) but the mechanics are once again too complicated. Why is this a Ranger-only ability? It sounds like something anyone with the healing skill could have, maybe coupled with Profession: Herbalist. If anything, a Druid is more proficient with herbs.</p><p>I like the idea behind this, though: if a Ranger rolls a Wilderness Lore check, he will find herbs and thus heal better. Wilderness Lore can only be rolled in the wild (I find your referrence to woodlands too restrictive: what if I'm an arctic Ranger?) so if you're there or you have access to fresh herbs, you could heal at an improved rate. Maybe it could even be extent to other characters the Ranger treats.</p><p></p><p>Spring Attack: once again, this comes too late IMO. At 14th level you will likely have taken Spring Attack anyway if you're a skirmisher type. If you're not, the feat is of no use to you.</p><p></p><p>As a sidenote, the Ranger casts divine spells, not arcane.</p><p></p><p></p><p>Well, that's it from me. Sorry the outcome is not better. For what it's worth I wish you had been the one to make me a Ranger <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Gilrion, post: 7774, member: 1141"] There are some problems with your ranger, IMO. Lets go at this case-by-case: Favored Enemy: your take on Favored Enemy is... different. I think I like it, though I'd have to see it in action. Favored Combat Style: the mechanics are awkward. It takes a long time to get the feats: especially the case of Ambidexterity, you won't be an accomplished two-weapon fighter until level 11!! That's more than half your career, and many many campaigns end before 10th level. This system is too weird to work, IMO: either you give most bonuses up front, which would likely be unbalancing, or you don't give them at all. Having to wait for 11th level to get Rapid Shot will not make me a good archer. Spirited Stride: this makes sense for the Ranger, but it takes away from the barbarian. It steps on the Bbn's toes, which is wrong IMO. Woodland Stride: I don't think this makes sense for the Ranger, because it is a supernatural ability. A Ranger should be hard to track, yes, but not by magic: by skill. Maybe add half the ranks of wilderness lore to the track check, or treat tracking a Ranger as an opposed check... Of course this is useless unless the Ranger is alone or amongst Rangers. Natural Healing: why make this so complicated? I love the idea (in fact, one of my suggested Ranger abilities is healing doubled from rest/sleep, which is kind of related) but the mechanics are once again too complicated. Why is this a Ranger-only ability? It sounds like something anyone with the healing skill could have, maybe coupled with Profession: Herbalist. If anything, a Druid is more proficient with herbs. I like the idea behind this, though: if a Ranger rolls a Wilderness Lore check, he will find herbs and thus heal better. Wilderness Lore can only be rolled in the wild (I find your referrence to woodlands too restrictive: what if I'm an arctic Ranger?) so if you're there or you have access to fresh herbs, you could heal at an improved rate. Maybe it could even be extent to other characters the Ranger treats. Spring Attack: once again, this comes too late IMO. At 14th level you will likely have taken Spring Attack anyway if you're a skirmisher type. If you're not, the feat is of no use to you. As a sidenote, the Ranger casts divine spells, not arcane. Well, that's it from me. Sorry the outcome is not better. For what it's worth I wish you had been the one to make me a Ranger :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Alt Ranger
Top