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alt.Sorcerer... drastic
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<blockquote data-quote="DreamChaser" data-source="post: 855324" data-attributes="member: 1190"><p>Now that I look at the Prestige Races article (from Dragon 304), only one feat is needed.</p><p></p><p>SCULPT SELF [GENERAL]</p><p>You have the ability to modifiy the essence of your being.</p><p><strong>Benefit</strong>: You may spend XP to gain prestige race alterations. You cannot spend the XP for a prestige race alteration if that expendature would reduce your level.</p><p></p><p>With this feat you can modify yourself. They give examples in the article of Foci that can be followed. A focus is a chain of alterations that build upon each other. The Foci are Mineral, Flame, Wave, Wind, Gear, & Soul. A couple of others have been discussed on these boards too.</p><p></p><p></p><p>I like the idea that over time, sorcerers are changed by the magic they wield.</p><p></p><p>1- Eschew Materials</p><p>5-Words of Power</p><p>10-Sculpt Self, Vocal Power</p><p>15-Vocal Power</p><p>20-Vocal Power</p><p></p><p>Vocal Power:</p><p>Each time this ability is gained, the sorcerer may choose one the the following abilities:</p><p></p><p>Powerful Voice--once per day, cast spell as if it were maximized (not increase in casting)</p><p></p><p>Fast Talker--once per day, cast two spells in a single round. Second spell must be 4 levels lower than highest level spell you can cast.</p><p></p><p>Persistant Voice--For a number of rounds equal to your Charisma modifer each day you can cast spells normally despite the presence of magical silence. This need not be consecutive: it comes into effect when needed and stops when no longer necessary.</p><p></p><p>plus other abilities like this. I think there should be at least 6 of them so that each sorcerer is a little different.</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 855324, member: 1190"] Now that I look at the Prestige Races article (from Dragon 304), only one feat is needed. SCULPT SELF [GENERAL] You have the ability to modifiy the essence of your being. [B]Benefit[/B]: You may spend XP to gain prestige race alterations. You cannot spend the XP for a prestige race alteration if that expendature would reduce your level. With this feat you can modify yourself. They give examples in the article of Foci that can be followed. A focus is a chain of alterations that build upon each other. The Foci are Mineral, Flame, Wave, Wind, Gear, & Soul. A couple of others have been discussed on these boards too. I like the idea that over time, sorcerers are changed by the magic they wield. 1- Eschew Materials 5-Words of Power 10-Sculpt Self, Vocal Power 15-Vocal Power 20-Vocal Power Vocal Power: Each time this ability is gained, the sorcerer may choose one the the following abilities: Powerful Voice--once per day, cast spell as if it were maximized (not increase in casting) Fast Talker--once per day, cast two spells in a single round. Second spell must be 4 levels lower than highest level spell you can cast. Persistant Voice--For a number of rounds equal to your Charisma modifer each day you can cast spells normally despite the presence of magical silence. This need not be consecutive: it comes into effect when needed and stops when no longer necessary. plus other abilities like this. I think there should be at least 6 of them so that each sorcerer is a little different. DC [/QUOTE]
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