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alt.Sorcerer... drastic
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<blockquote data-quote="Technik4" data-source="post: 857024" data-attributes="member: 7211"><p>I like how this class has evolved! Just a couple points:</p><p></p><p>You still have the "not greater than 1 gp" requirement. Was there a specific spell (or group of spells) that you didn't want the sorceror to be able to access? The only ones I think of off the top of my head are Identify and Stoneskin.</p><p></p><p>Profession should probably be on their skill list (I think all the core classes have it).</p><p></p><p>While their magic comes from force of will and their voice, it still seems to me the class could benefit from perform. These are hyper-charismatic individuals so artistic expression is probably the norm, plus perform isnt a powerful skill (usually taken for flavor), and it fits nicely. I can see perform being on the list if intimidate is.</p><p></p><p>There is a minor disagreement between your "special" and the actual powers the sorceror gains (you mention still spell at 5th).</p><p></p><p></p><p></p><p>Some of the benefits (and detriments) of this class you may not have realized:</p><p></p><p>No problem casting during a grapple (except the usual concentration check) or while tied up, a sorceror would have to be gagged to stop them from casting spells.</p><p></p><p>Cutting off a sorceror's tongue puts them at a severe disadvantage. I mean, it puts anyone at a severe disadvantage, it just totally stops spellcasting from a sorceror, whereas others can work around it (silent spell). [This isnt a flaw or anything, just found it interesting]</p><p></p><p>Polymorphing into other forms and casting spells seems impossible? I don't know if Natural Spell would allow their grunts and growls to count as a vocal component.</p><p></p><p>A sorceror can potentially be an alt cleric or alt druid, with their spell selection a little behind overall. This is kinda interesting, but it puts this class even further behind with relation to ECL related races. This class can potentially cast anything, however they are always 1 level behind in spell levels, and non-sor/wiz spells are a level behind that!</p><p></p><p>Have you thought if whether the 1 level restriction on non-favored schools should only affect when you can take the spell? For instance, my evo-sorceror decides to take Cure Lt Wounds at 4th level. Since it is not of my favored school, I cast it at -1 caster level (I think this is what you meant by 1 less sorceror level) it would heal 1d8+3, but would only use a first level slot for me. </p><p></p><p>My quibble (and it is rather minor) is should the sorceror take the caster level hit as well as not being able to take the spell for a long time? Compare this to a sorceror wanting to take say Spell Immunity, a 6th level cleric spell. A cleric would have to be 11th level to cast this spell. A sorceror would have to be 14th level to learn the spell, and even then would only cast it as a 13th level cleric. As I said, its a minor quibble at best; perhaps getting access to all spells means they don't work quite as well for you.</p><p></p><p></p><p>Anyway, overall nice work.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 857024, member: 7211"] I like how this class has evolved! Just a couple points: You still have the "not greater than 1 gp" requirement. Was there a specific spell (or group of spells) that you didn't want the sorceror to be able to access? The only ones I think of off the top of my head are Identify and Stoneskin. Profession should probably be on their skill list (I think all the core classes have it). While their magic comes from force of will and their voice, it still seems to me the class could benefit from perform. These are hyper-charismatic individuals so artistic expression is probably the norm, plus perform isnt a powerful skill (usually taken for flavor), and it fits nicely. I can see perform being on the list if intimidate is. There is a minor disagreement between your "special" and the actual powers the sorceror gains (you mention still spell at 5th). Some of the benefits (and detriments) of this class you may not have realized: No problem casting during a grapple (except the usual concentration check) or while tied up, a sorceror would have to be gagged to stop them from casting spells. Cutting off a sorceror's tongue puts them at a severe disadvantage. I mean, it puts anyone at a severe disadvantage, it just totally stops spellcasting from a sorceror, whereas others can work around it (silent spell). [This isnt a flaw or anything, just found it interesting] Polymorphing into other forms and casting spells seems impossible? I don't know if Natural Spell would allow their grunts and growls to count as a vocal component. A sorceror can potentially be an alt cleric or alt druid, with their spell selection a little behind overall. This is kinda interesting, but it puts this class even further behind with relation to ECL related races. This class can potentially cast anything, however they are always 1 level behind in spell levels, and non-sor/wiz spells are a level behind that! Have you thought if whether the 1 level restriction on non-favored schools should only affect when you can take the spell? For instance, my evo-sorceror decides to take Cure Lt Wounds at 4th level. Since it is not of my favored school, I cast it at -1 caster level (I think this is what you meant by 1 less sorceror level) it would heal 1d8+3, but would only use a first level slot for me. My quibble (and it is rather minor) is should the sorceror take the caster level hit as well as not being able to take the spell for a long time? Compare this to a sorceror wanting to take say Spell Immunity, a 6th level cleric spell. A cleric would have to be 11th level to cast this spell. A sorceror would have to be 14th level to learn the spell, and even then would only cast it as a 13th level cleric. As I said, its a minor quibble at best; perhaps getting access to all spells means they don't work quite as well for you. Anyway, overall nice work. Technik [/QUOTE]
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