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Alt systems (Forked Thread: Revised wizard)
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<blockquote data-quote="Hawken" data-source="post: 4524833" data-attributes="member: 23619"><p>Power is not perhaps the best term to use to describe this. Levels are a measure of skill, while what you can do with your levels is power. Yes, a F10/W10 has the same skill level (20 class levels), but the F10/W10 sacrifices raw power and a bunch of spells for the abilities of a fighter. He's going to have way more HP, BAB, Fort saves and feats than the W20. That's his compensation. If you want the F10/W10 to have a higher caster level, then he should take prestige classes that provide for such; eldritch knight or something. </p><p></p><p>That's the sacrifice of multi-classing. IF you want a caster with a caster level equal to his spellcasting then you either don't multi-class or you multi-class into another class or a prestige class that increases your caster level. Multi-classing isn't broken or in need of a revision. You need to revise what you're trying to do. </p><p></p><p>You guys (Kerrick and Sylrae) are trying to get the best of both worlds without giving up anything in return. That's 2e multi-classing and you know it. That was changed specifically for 3.X. If you want to do it your way, incorporate the Gestalt class rules from UA. </p><p></p><p>Or give up something. If you want to advance as a Fighter AND still get caster level for your Wizard, then you have to forego something from your new class proportionate to what you want to keep improving in your existing class. That's multi-classing. However, what you guys are trying to do is give up a little (only spellcasting advancement; spells/day, new spell levels) while getting a lot (all Fighter benefits AND caster level improvement). </p><p></p><p>I hate using the term 'balance', but when it comes to multi-classing, the process itself, not so much the classes involved, has to be balanced. You are Class A, you want something from Class B; you give up something equal from Class A to what you want from Class B. </p><p></p><p>Ironically, 4E has a good attitude about multi-classing and its simple. Everything in 4E is reduced to a power. If you want a power from one class, you lose a power in your class. The only thing is you have to spend a feat to do it which I would never condone. </p><p></p><p>So, you want to multi-class, then break it down:[tt]</p><p>Fighter </p><p>BAB +1 </p><p>Saves F +.5/R +.4/W +.4 </p><p>HD D10 </p><p>Skills: 2 + Int </p><p></p><p>Wizard</p><p>BAB + 1/2</p><p>Saves F +.4/R +.4/W +.5</p><p>HD D4</p><p>Skills 2 + Int</p><p></p><p>Special Abilities:</p><p>Fighter--Combat Feat every even level (or house rule them to get it every lvl)</p><p>Wizard--Spell casting progression and caster level. </p><p></p><p>The Fighter combat feat is (for the sake of this discussion) 'equal' to the casting progression (spells/day) and the caster level of a wizard. </p><p></p><p>So, to make the trade 'even' since you are wanting to increase your caster level as a fighter, he will need to give up something in addition to the fighter feat. I'd suggest either the Fighter BAB or HD. On the levels where a fighter feat is due, you keep the feat, but do not gain the fighter HD or BAB, instead still advancing in those areas as a wizard. On the fighter levels where no feat is due, you gain either the fighter BAB or HD, but not both. </p><p></p><p>This way, your wizard advances as a fighter, maintains his caster level advancement and gets fighter feats along with improved Fort saves. For five levels he will gain either the fighter HD or BAB, not both, which will give him a considerable edge over any other wizard. He is sacrificing spellcasting progression for increased HD, BAB, Fort saves and combat feats. Even if you just do it for two levels, you're getting a decent boost to your Fort save and two feats--something that is very good considering the shortfall of feats wizard's normally face.</p></blockquote><p></p>
[QUOTE="Hawken, post: 4524833, member: 23619"] Power is not perhaps the best term to use to describe this. Levels are a measure of skill, while what you can do with your levels is power. Yes, a F10/W10 has the same skill level (20 class levels), but the F10/W10 sacrifices raw power and a bunch of spells for the abilities of a fighter. He's going to have way more HP, BAB, Fort saves and feats than the W20. That's his compensation. If you want the F10/W10 to have a higher caster level, then he should take prestige classes that provide for such; eldritch knight or something. That's the sacrifice of multi-classing. IF you want a caster with a caster level equal to his spellcasting then you either don't multi-class or you multi-class into another class or a prestige class that increases your caster level. Multi-classing isn't broken or in need of a revision. You need to revise what you're trying to do. You guys (Kerrick and Sylrae) are trying to get the best of both worlds without giving up anything in return. That's 2e multi-classing and you know it. That was changed specifically for 3.X. If you want to do it your way, incorporate the Gestalt class rules from UA. Or give up something. If you want to advance as a Fighter AND still get caster level for your Wizard, then you have to forego something from your new class proportionate to what you want to keep improving in your existing class. That's multi-classing. However, what you guys are trying to do is give up a little (only spellcasting advancement; spells/day, new spell levels) while getting a lot (all Fighter benefits AND caster level improvement). I hate using the term 'balance', but when it comes to multi-classing, the process itself, not so much the classes involved, has to be balanced. You are Class A, you want something from Class B; you give up something equal from Class A to what you want from Class B. Ironically, 4E has a good attitude about multi-classing and its simple. Everything in 4E is reduced to a power. If you want a power from one class, you lose a power in your class. The only thing is you have to spend a feat to do it which I would never condone. So, you want to multi-class, then break it down:[tt] Fighter BAB +1 Saves F +.5/R +.4/W +.4 HD D10 Skills: 2 + Int Wizard BAB + 1/2 Saves F +.4/R +.4/W +.5 HD D4 Skills 2 + Int Special Abilities: Fighter--Combat Feat every even level (or house rule them to get it every lvl) Wizard--Spell casting progression and caster level. The Fighter combat feat is (for the sake of this discussion) 'equal' to the casting progression (spells/day) and the caster level of a wizard. So, to make the trade 'even' since you are wanting to increase your caster level as a fighter, he will need to give up something in addition to the fighter feat. I'd suggest either the Fighter BAB or HD. On the levels where a fighter feat is due, you keep the feat, but do not gain the fighter HD or BAB, instead still advancing in those areas as a wizard. On the fighter levels where no feat is due, you gain either the fighter BAB or HD, but not both. This way, your wizard advances as a fighter, maintains his caster level advancement and gets fighter feats along with improved Fort saves. For five levels he will gain either the fighter HD or BAB, not both, which will give him a considerable edge over any other wizard. He is sacrificing spellcasting progression for increased HD, BAB, Fort saves and combat feats. Even if you just do it for two levels, you're getting a decent boost to your Fort save and two feats--something that is very good considering the shortfall of feats wizard's normally face. [/QUOTE]
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