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Alt Tumble rules
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<blockquote data-quote="nobodez" data-source="post: 3094170" data-attributes="member: 3970"><p>I still don't understand what the problem is. A fighter doesn't have to do anything special to raise his attack, but a rouge/monk/whatever has to apply skill points in tumble. So what if once they get high enough it's more difficult to move around? Also, don't forget that each opponent requires a separate Tumble check (and adds +2 to subsequent DCs). So a rogue trying to tumble through a line of 6 warriors in a 5-ft corridor has to make 6 checks, DC 25, 27, 29, 31, 33, and 35, plus they probably have to do it at full speed, which gives them a -10 on their check. Make it a fifteen foot wide corridor with 18 warriors, and the DCs are 15, 17, and 29 for the first rank, 21, 23, and 35 for the second rank, 27, 29, and 41 for the third rank, 33, 35, and 47 for the fourth rank, 39, 41, and 53 for the fifth rank, and 45, 47, and 59 for the sixth rank, plus all that at -10 for the full-speed tumble. If that's not difficult, I don't know what is. It's not the skill that's the problem with easy Tumble checks, it's the terrain. Increase the difficulty of the terrain with obstructions, slipperiness, and slope, and you're looking at fully awful DCs.</p></blockquote><p></p>
[QUOTE="nobodez, post: 3094170, member: 3970"] I still don't understand what the problem is. A fighter doesn't have to do anything special to raise his attack, but a rouge/monk/whatever has to apply skill points in tumble. So what if once they get high enough it's more difficult to move around? Also, don't forget that each opponent requires a separate Tumble check (and adds +2 to subsequent DCs). So a rogue trying to tumble through a line of 6 warriors in a 5-ft corridor has to make 6 checks, DC 25, 27, 29, 31, 33, and 35, plus they probably have to do it at full speed, which gives them a -10 on their check. Make it a fifteen foot wide corridor with 18 warriors, and the DCs are 15, 17, and 29 for the first rank, 21, 23, and 35 for the second rank, 27, 29, and 41 for the third rank, 33, 35, and 47 for the fourth rank, 39, 41, and 53 for the fifth rank, and 45, 47, and 59 for the sixth rank, plus all that at -10 for the full-speed tumble. If that's not difficult, I don't know what is. It's not the skill that's the problem with easy Tumble checks, it's the terrain. Increase the difficulty of the terrain with obstructions, slipperiness, and slope, and you're looking at fully awful DCs. [/QUOTE]
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