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Alt. Vampire - Hematovore
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<blockquote data-quote="gamecat" data-source="post: 1910525" data-attributes="member: 3144"><p>The game-balance theory behind a Hematovore is that it trades those inane stake-to-the-heart running-water holy-water look-at-me-im-a-belmont methods of vampire slaying and trades it in for more outright combat powers. Monks move that fast, at some point, IIRC, and my design paradigm behind the Hematovore is a tweak-reflexed telekinetic blood sucker.</p><p></p><p></p><p></p><p>Well, i thought to make them <em>dancing</em> weapons at first, but the rules for them weren't in front of me. I remember something wonky about dancing, something like it fights for its enhancement bonus in rounds. I like using the Hematovore's hematokinetic control as the basis for keeping the blood edges afloat. Furthermore, the Hematokinesis allows complete control of blood upon liberation of it from the body of the original creature - my theory is that the width and breadth of the hematokinesis allows the Hematovore to shape the blade down to a single blood cell, making for a sharp and thin blade, held together by mental force. Hee hee... I coulda sworn I put that in. A Blood Edge is good for the Hematovore's Charisma modifier in rounds.</p><p></p><p></p><p> </p><p>hmmm... i have no idea what those be... but the Libris Mortis has appeal to me anyway... I might buy it.</p><p></p><p></p><p></p><p>I imagine an agitated Hematovore to develop not only <em>way</em> increased reflexes, but also a near prescience.</p><p> </p><p></p><p></p><p>Noted... maybe a +2 to +4 bump in charisma might be in order...</p><p> </p><p></p><p></p><p>whoa. Um, I'd say +3, but i think ECL is wacked system anyway :\ </p><p></p><p>Thnx</p></blockquote><p>[/QUOTE]</p>
[QUOTE="gamecat, post: 1910525, member: 3144"] The game-balance theory behind a Hematovore is that it trades those inane stake-to-the-heart running-water holy-water look-at-me-im-a-belmont methods of vampire slaying and trades it in for more outright combat powers. Monks move that fast, at some point, IIRC, and my design paradigm behind the Hematovore is a tweak-reflexed telekinetic blood sucker. Well, i thought to make them [i]dancing[/i] weapons at first, but the rules for them weren't in front of me. I remember something wonky about dancing, something like it fights for its enhancement bonus in rounds. I like using the Hematovore's hematokinetic control as the basis for keeping the blood edges afloat. Furthermore, the Hematokinesis allows complete control of blood upon liberation of it from the body of the original creature - my theory is that the width and breadth of the hematokinesis allows the Hematovore to shape the blade down to a single blood cell, making for a sharp and thin blade, held together by mental force. Hee hee... I coulda sworn I put that in. A Blood Edge is good for the Hematovore's Charisma modifier in rounds. hmmm... i have no idea what those be... but the Libris Mortis has appeal to me anyway... I might buy it. I imagine an agitated Hematovore to develop not only [I]way[/I] increased reflexes, but also a near prescience. Noted... maybe a +2 to +4 bump in charisma might be in order... whoa. Um, I'd say +3, but i think ECL is wacked system anyway :\ Thnx[/QUOTE] [/QUOTE]
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