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<blockquote data-quote="Crothian" data-source="post: 386321" data-attributes="member: 232"><p>THe concept is a student of magic who lacks someting to make him a compitant caster. He will have his high score in Intelligence, but I'm planning on applying the Wild Spellcraft rules on all his spells becasue he just isn't reliable in casting them. That's also why he's losing the bonus feats. I know how helpful they are, but he just isn't able to get his magic to work that way. I'd make him unable to use meta magic and item creation feats.</p><p></p><p>However, he does have the unusual ability to just figure out magical items and has a special knack with animals (thus the bonus skills). </p><p></p><p>So, you have this very talented and populiar student (High Int, High Cha, probably take the Spellcasting prodigy feat). However, magic he casts just doesn't work (I was even thinking of making the chance of spell wackiness higher then the book suggests). It also makes him unable to make magical items and use meta magic feats. However, he does have a way of figureing things out (other feat would be skill focus Use Magical Device). </p><p></p><p>So, far, it's a pretty basic idea. I just got the idea from reading the Wild Spellcraft book, since I'm going to be reviewing it. </p><p></p><p>So, would increasing the HD to d6 (to help him survive his own magical mistakes) help in balancing it? There really aren't any other skills that fit the concept, and any more skill points would become obscene.</p></blockquote><p></p>
[QUOTE="Crothian, post: 386321, member: 232"] THe concept is a student of magic who lacks someting to make him a compitant caster. He will have his high score in Intelligence, but I'm planning on applying the Wild Spellcraft rules on all his spells becasue he just isn't reliable in casting them. That's also why he's losing the bonus feats. I know how helpful they are, but he just isn't able to get his magic to work that way. I'd make him unable to use meta magic and item creation feats. However, he does have the unusual ability to just figure out magical items and has a special knack with animals (thus the bonus skills). So, you have this very talented and populiar student (High Int, High Cha, probably take the Spellcasting prodigy feat). However, magic he casts just doesn't work (I was even thinking of making the chance of spell wackiness higher then the book suggests). It also makes him unable to make magical items and use meta magic feats. However, he does have a way of figureing things out (other feat would be skill focus Use Magical Device). So, far, it's a pretty basic idea. I just got the idea from reading the Wild Spellcraft book, since I'm going to be reviewing it. So, would increasing the HD to d6 (to help him survive his own magical mistakes) help in balancing it? There really aren't any other skills that fit the concept, and any more skill points would become obscene. [/QUOTE]
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