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General Tabletop Discussion
*Pathfinder & Starfinder
Alter Self - suggested uses
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<blockquote data-quote="JoeBlank" data-source="post: 863439" data-attributes="member: 1806"><p>Playing a sorcerer for the first time, a gnome starting at 4th level. I want him to be versatile, and I have heard all the raves about Alter Self. I want to use this as my 2d level spell. Yes, I know there may be some better choices, but this one fits the character. Plus, he will be using up some of his 2d level castings to metamagic 1st level spells. Mainly I am interested in creative responses to question 1, so 2 and 3 are for extra credit. Thanks for your help.</p><p></p><p>1. Other than the obvious wings, gills, and disguises, what other uses do you suggest for Alter Self? </p><p></p><p>2. And a side question, as long as he is growing gills why wouldn't he throw in some webbed hands and feet to get a little better swim speed? This does not seem to be beyond the scope of the spell, to me at least. Any opinions on this use?</p><p></p><p>3. Finally, not to ramble too much, but I did note that the poor flight usage from growing wings means that he can not hover. Therefore he has to move some each round (half his speed, so 15' minimum), and would not be able to use metamagic, or other spells with extended casting times. Of course, he could choose to fall, planning ahead by being very high up and being prepared to make a risky Reflex save to pull out of freefall. Am I interpreting this correctly?</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 863439, member: 1806"] Playing a sorcerer for the first time, a gnome starting at 4th level. I want him to be versatile, and I have heard all the raves about Alter Self. I want to use this as my 2d level spell. Yes, I know there may be some better choices, but this one fits the character. Plus, he will be using up some of his 2d level castings to metamagic 1st level spells. Mainly I am interested in creative responses to question 1, so 2 and 3 are for extra credit. Thanks for your help. 1. Other than the obvious wings, gills, and disguises, what other uses do you suggest for Alter Self? 2. And a side question, as long as he is growing gills why wouldn't he throw in some webbed hands and feet to get a little better swim speed? This does not seem to be beyond the scope of the spell, to me at least. Any opinions on this use? 3. Finally, not to ramble too much, but I did note that the poor flight usage from growing wings means that he can not hover. Therefore he has to move some each round (half his speed, so 15' minimum), and would not be able to use metamagic, or other spells with extended casting times. Of course, he could choose to fall, planning ahead by being very high up and being prepared to make a risky Reflex save to pull out of freefall. Am I interpreting this correctly? [/QUOTE]
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Alter Self - suggested uses
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