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Altering an encounter on the fly: What would you have done?
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<blockquote data-quote="BSF" data-source="post: 1188198" data-attributes="member: 13098"><p>But, you didn't handle it questionably! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The game has more depth. I understand your concern about them scrapping the quest. But, it should be fun to watch the conversation as the party discusses things. It opens up new possibilities. With the thought that they may be facing a 17th level Druid, they may try to be more stealthy. They may decide to seek the Druids out and try to resolve the conflict through diplomacy. Perhaps they Druids don't lack the will, perhaps they lack conviction. Maybe they aren't as sure of their opposition to the quest as they would like to be. Or, what does it mean if the party goes on with the quest and the Druids don't strike them down? Maybe they aren't as powerful as they seemed? Maybe they used a scroll to summon the Shamblers? Sure, you know what the NPC's are thinking, but the players don't. There are many ways that this can go, and it will probably be fun. This is the type of unexpected event that crops up in a game that makes me enjoy it more. It sounds like it will be fun. Of course, from what I have seen, your games are fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="BSF, post: 1188198, member: 13098"] But, you didn't handle it questionably! :) The game has more depth. I understand your concern about them scrapping the quest. But, it should be fun to watch the conversation as the party discusses things. It opens up new possibilities. With the thought that they may be facing a 17th level Druid, they may try to be more stealthy. They may decide to seek the Druids out and try to resolve the conflict through diplomacy. Perhaps they Druids don't lack the will, perhaps they lack conviction. Maybe they aren't as sure of their opposition to the quest as they would like to be. Or, what does it mean if the party goes on with the quest and the Druids don't strike them down? Maybe they aren't as powerful as they seemed? Maybe they used a scroll to summon the Shamblers? Sure, you know what the NPC's are thinking, but the players don't. There are many ways that this can go, and it will probably be fun. This is the type of unexpected event that crops up in a game that makes me enjoy it more. It sounds like it will be fun. Of course, from what I have seen, your games are fun. :) [/QUOTE]
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Altering an encounter on the fly: What would you have done?
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