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General Tabletop Discussion
*TTRPGs General
Altering the cleric to fit a non-war god
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<blockquote data-quote="Irda Ranger" data-source="post: 304595" data-attributes="member: 1003"><p>I think that's great! I am at work right now, so I can't elaborate too much, but i think that creating a "template" to describe religions is a good way to go. </p><p></p><p>I do have one quip though. When I played Mage many years ago, I thought that the "prejuidices" were a good insight into the way certain groups saw things, but I think that they limited the scope of what a character's vision could be. I noticed that they were rarely positive or saw the strengths of the other groups' calling. I would want to avoid that.</p><p></p><p>But on the whole, I like it. I think that I would include something about "Orders" of the religion. One order might be more Bard-focused, one more Merchant, etc. </p><p></p><p></p><p></p><p></p><p>But what are class abilities except a reflection of the training that your character has received. Would my characters' teacher have spent time training me to wear and care for Full Plate armor, knowing that I would never use it, or would he have taught me skills more useful to the practice of our craft?</p><p></p><p>Am I <strong>am</strong> willing to give up special abilities. Fgharlagn just doesn't seem the Undead fighting type (not the way Pelor is anyway). I would give that up for something more appropriate.</p><p></p><p>Anyway, got to get to work. Will post again later.</p><p></p><p>Hong --> will check out your priest this evening. (I guess next moring for you. You're Down Under, right?)</p><p></p><p>Irda Ranger</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 304595, member: 1003"] I think that's great! I am at work right now, so I can't elaborate too much, but i think that creating a "template" to describe religions is a good way to go. I do have one quip though. When I played Mage many years ago, I thought that the "prejuidices" were a good insight into the way certain groups saw things, but I think that they limited the scope of what a character's vision could be. I noticed that they were rarely positive or saw the strengths of the other groups' calling. I would want to avoid that. But on the whole, I like it. I think that I would include something about "Orders" of the religion. One order might be more Bard-focused, one more Merchant, etc. [B][/B] But what are class abilities except a reflection of the training that your character has received. Would my characters' teacher have spent time training me to wear and care for Full Plate armor, knowing that I would never use it, or would he have taught me skills more useful to the practice of our craft? Am I [B]am[/B] willing to give up special abilities. Fgharlagn just doesn't seem the Undead fighting type (not the way Pelor is anyway). I would give that up for something more appropriate. Anyway, got to get to work. Will post again later. Hong --> will check out your priest this evening. (I guess next moring for you. You're Down Under, right?) Irda Ranger [/QUOTE]
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Altering the cleric to fit a non-war god
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