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<blockquote data-quote="Master of the Game" data-source="post: 515764" data-attributes="member: 9220"><p>The NPCs would continue in NPC classes, not PC classes. I want them to be good at what they do, not have a world full of seasoned warriors.</p><p></p><p>Perhaps I expressed this in the wrong way. You'll have to excuse me, standard American English isn't my first language, after all, I'm from Texas y'all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I don't really expect the average farmer to take on a trained fighter. I agree that an 8th level commoner is not, and should not be, a match for an 8th level fighter. It's just that the difference is too great when we don't really expect to see many, if any, commoners above first level.</p><p></p><p>I am not inclined to believe that the difference between 8th and 12th level is as vast as the difference between 1st and 5th. A first level character could be taken out with a single blow, while an 8th level character could at least offer a fight. 5 1st level guards take on a 5th level pc, who wins? 5 8th level guards take on a lone 12th level PC, is the answer as easy?</p><p></p><p>It's a roleplaying thing mostly. In time the PCs will still be heroes, I just expect the rest of the world to continue on as well. How long in game time does it take the average PC to get from 1st to 5th level? Why shouldn't the rest of the world advance as well? Not as quickly, of course, but at least over time.</p><p></p><p>As too how to handle equipment, The characters would still be starting characters, and not have much more than a 1st level would in another game. This doesn't make the game low-powered in it is the basis for the entire world's level system. If we assume that all trained or educated adults of every species are 5th-6th level, then it's not an issue.</p><p></p><p>The trick is really advancing EVERYTHING. You wouldn't eant a character fighting a creature that can only be hit with magical weapons with this beginning gear, even if he is 6th level. You have to give these creatures character levels as well, so as to advance their CR, and not have them fight what are essentially starting characters.</p><p></p><p>If you're worried about the number of hit points the characters have, don't be. In a world where everyone is 5th level, Fireball becomes much more common <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Master of the Game, post: 515764, member: 9220"] The NPCs would continue in NPC classes, not PC classes. I want them to be good at what they do, not have a world full of seasoned warriors. Perhaps I expressed this in the wrong way. You'll have to excuse me, standard American English isn't my first language, after all, I'm from Texas y'all. ;) I don't really expect the average farmer to take on a trained fighter. I agree that an 8th level commoner is not, and should not be, a match for an 8th level fighter. It's just that the difference is too great when we don't really expect to see many, if any, commoners above first level. I am not inclined to believe that the difference between 8th and 12th level is as vast as the difference between 1st and 5th. A first level character could be taken out with a single blow, while an 8th level character could at least offer a fight. 5 1st level guards take on a 5th level pc, who wins? 5 8th level guards take on a lone 12th level PC, is the answer as easy? It's a roleplaying thing mostly. In time the PCs will still be heroes, I just expect the rest of the world to continue on as well. How long in game time does it take the average PC to get from 1st to 5th level? Why shouldn't the rest of the world advance as well? Not as quickly, of course, but at least over time. As too how to handle equipment, The characters would still be starting characters, and not have much more than a 1st level would in another game. This doesn't make the game low-powered in it is the basis for the entire world's level system. If we assume that all trained or educated adults of every species are 5th-6th level, then it's not an issue. The trick is really advancing EVERYTHING. You wouldn't eant a character fighting a creature that can only be hit with magical weapons with this beginning gear, even if he is 6th level. You have to give these creatures character levels as well, so as to advance their CR, and not have them fight what are essentially starting characters. If you're worried about the number of hit points the characters have, don't be. In a world where everyone is 5th level, Fireball becomes much more common :). [/QUOTE]
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