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Alternate 5-foot Step Rules
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<blockquote data-quote="phindar" data-source="post: 3548155" data-attributes="member: 37198"><p>The part that can be a real pain is the fighting retreat. An Ogre takes a 10' step backwards and Full Attacks whomever he was in melee with, then that character has to take a move action to get back into melee, can't full attack, and provokes and AoO. If you aren't built for fighting big guys, that can be a real pain in the butt to deal with. (This isn't that much different than fighting a big guy with Reach though, its nastier but its still the same getting hit all the time as you try to chase them down. Luckily, most giantish types lean towards the "Hulk Smash" school of warfare, but its the type of thing I'm surprised you don't see more of with the more intelligent big guys. That might be because by the time your fighting smart big guys, you're high enough level that you don't have to rely on melee and the big guys are better off in melee or they're just getting blown to pieces by the casters.)</p><p></p><p>But I don't think it's game breaking. I think it requires a different mindset and a different set of tactics, but that's not altogether a bad thing. If you want to make bigger creatures scarier, this is a way to do it. As long as you are rewarding the increased challenge, I think its fine.</p></blockquote><p></p>
[QUOTE="phindar, post: 3548155, member: 37198"] The part that can be a real pain is the fighting retreat. An Ogre takes a 10' step backwards and Full Attacks whomever he was in melee with, then that character has to take a move action to get back into melee, can't full attack, and provokes and AoO. If you aren't built for fighting big guys, that can be a real pain in the butt to deal with. (This isn't that much different than fighting a big guy with Reach though, its nastier but its still the same getting hit all the time as you try to chase them down. Luckily, most giantish types lean towards the "Hulk Smash" school of warfare, but its the type of thing I'm surprised you don't see more of with the more intelligent big guys. That might be because by the time your fighting smart big guys, you're high enough level that you don't have to rely on melee and the big guys are better off in melee or they're just getting blown to pieces by the casters.) But I don't think it's game breaking. I think it requires a different mindset and a different set of tactics, but that's not altogether a bad thing. If you want to make bigger creatures scarier, this is a way to do it. As long as you are rewarding the increased challenge, I think its fine. [/QUOTE]
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