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Alternate Aging Rules
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<blockquote data-quote="Haradim" data-source="post: 1491919" data-attributes="member: 8468"><p>A point that many (possibly most; I've only heard of this happening in campaigns with considerable real-life longevity) games never reach; indeed, never seem to get anywhere near.</p><p></p><p>You can do an awful lot well within the lifespan of a human or half-orc. And if playing meant being left behind in levels (perhaps permanently), people wouldn't necessarily rush to the half-orc, but one might have a hard time convincing many people to play elves. DMs might also have a problem with such rules, as most I've encountered seem to dislike mixed-level parties.</p><p></p><p>This would essentially penalize people for choosing the longer-lived races, as it assumes that their extended lifespans is actually a balancing advantage (they will not only catch up, but will be better than any new characters introduced, for a while at least), where in many games, it's a total non-issue, as the campaign will end before they get to partake of the same challenges and experiences as their higher level companions. Unless one implemented magical aging, but even then, the DM can't force the PCs to use spells that will age them, and unless they are constantly using said spells (or the DM is being antagonistic with offensive aging spells, which would likely not go over well), many of the shorter-lived PCs would likely still keep ticking well beyond the scope of the campaign.</p></blockquote><p></p>
[QUOTE="Haradim, post: 1491919, member: 8468"] A point that many (possibly most; I've only heard of this happening in campaigns with considerable real-life longevity) games never reach; indeed, never seem to get anywhere near. You can do an awful lot well within the lifespan of a human or half-orc. And if playing meant being left behind in levels (perhaps permanently), people wouldn't necessarily rush to the half-orc, but one might have a hard time convincing many people to play elves. DMs might also have a problem with such rules, as most I've encountered seem to dislike mixed-level parties. This would essentially penalize people for choosing the longer-lived races, as it assumes that their extended lifespans is actually a balancing advantage (they will not only catch up, but will be better than any new characters introduced, for a while at least), where in many games, it's a total non-issue, as the campaign will end before they get to partake of the same challenges and experiences as their higher level companions. Unless one implemented magical aging, but even then, the DM can't force the PCs to use spells that will age them, and unless they are constantly using said spells (or the DM is being antagonistic with offensive aging spells, which would likely not go over well), many of the shorter-lived PCs would likely still keep ticking well beyond the scope of the campaign. [/QUOTE]
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