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Alternate Alignment Axis Ideas
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<blockquote data-quote="(un)reason" data-source="post: 8033946" data-attributes="member: 27780"><p>Yup. We had a thread about this topic <a href="https://forum.rpg.net/index.php?threads/riffing-on-the-great-wheel-add-another-alignment-axis.784934" target="_blank">over on rpg.net a few years ago.</a> This is what I wrote in there.</p><p></p><p></p><p>The funny thing is that D&D already has a 3 axis opposed elemental structure, with positive and negative energy neatly mapping to two other 5th elements that have repeatedly appeared in various media - Spirit/Heart and Void. If you assign moral qualities to the elements and roll the inner and outer planes together, you get something like -</p><p></p><p>Air/Earth: Fast, erratic change vs slow, structured change.</p><p></p><p>Fire/Water: aggressive and destructive vs creative and peaceful</p><p></p><p>Heart/Void: Social and empathic vs solitary and selfish.</p><p></p><p>Which are qualities that are a lot easier to define precisely than good/evil law/chaos, and would also make for a good alternate cosmology. Taking the existing D&D planes and rearranging them to fit, and then adding a few new ones to fill the gaps got me this result.</p><p></p><p>The Myers Briggs personality test also seems quite adaptable into a replacement for D&D alignment. <a href="https://www.myersbriggs.org/my-mbti-personality-type/mbti-basics/" target="_blank">The Myers & Briggs Foundation - MBTI® Basics</a></p><p></p><p></p><p>More flippantly, there's also the Monkey/Dinosaur and Pirate/Ninja alignment square from the 2004 April Fools Dragon issue, that also makes for a functional, yet profoundly silly cosmological conflict. (with humans firmly on the monkey side of the axis)</p><p></p><p></p><p>Edit: And let's not forget the greatest, most serious cosmological conflict of all time.</p><p>[ATTACH=full]123591[/ATTACH]</p></blockquote><p></p>
[QUOTE="(un)reason, post: 8033946, member: 27780"] Yup. We had a thread about this topic [URL='https://forum.rpg.net/index.php?threads/riffing-on-the-great-wheel-add-another-alignment-axis.784934']over on rpg.net a few years ago.[/URL] This is what I wrote in there. The funny thing is that D&D already has a 3 axis opposed elemental structure, with positive and negative energy neatly mapping to two other 5th elements that have repeatedly appeared in various media - Spirit/Heart and Void. If you assign moral qualities to the elements and roll the inner and outer planes together, you get something like - Air/Earth: Fast, erratic change vs slow, structured change. Fire/Water: aggressive and destructive vs creative and peaceful Heart/Void: Social and empathic vs solitary and selfish. Which are qualities that are a lot easier to define precisely than good/evil law/chaos, and would also make for a good alternate cosmology. Taking the existing D&D planes and rearranging them to fit, and then adding a few new ones to fill the gaps got me this result. The Myers Briggs personality test also seems quite adaptable into a replacement for D&D alignment. [URL='https://www.myersbriggs.org/my-mbti-personality-type/mbti-basics/']The Myers & Briggs Foundation - MBTI® Basics[/URL] More flippantly, there's also the Monkey/Dinosaur and Pirate/Ninja alignment square from the 2004 April Fools Dragon issue, that also makes for a functional, yet profoundly silly cosmological conflict. (with humans firmly on the monkey side of the axis) Edit: And let's not forget the greatest, most serious cosmological conflict of all time. [ATTACH type="full"]123591[/ATTACH] [/QUOTE]
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