Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Alternate Alignment Axis Ideas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 9395560" data-attributes="member: 18"><p>The perpetual problem I have with that is that neither "side" makes any sense nor is beneficial to living beings, so why the heck would anyone alive side with either except bribes? They don't make sense as factions to me. Reading Moorcock actually made this increasingly more obvious as an issue.</p><p></p><p></p><p>Yeah I think this is the sort of approach that can produce actually-interesting results and characters.</p><p></p><p>I do think campaign-specific or setting-specific axes can be potentially interesting, but you have to avoid the Law-Chaos problem of "The only reason to side with either is bribes".</p><p></p><p></p><p>These being from Stellaris, I note.</p><p></p><p>But notably whilst Stellaris does see these as opposing, they're not really axes because you pick two or three out of a large array, which I think works a lot better than if they forced you to pick a position on all of those. They're also a bit more civilizational rather than individual.</p><p></p><p>As a general point too I think Materialist-Spiritualist is incompatible with about 95% of D&D settings, because they're all materialist. D&D's basic concept of the universe is purely materialist - the planes aren't places that might exist, we don't know, they're places that definitely do exist. The gods aren't in question. You could go chat to them if you were rich and powerful enough to pay spellcasters to track them down for you. There's no real room for conventional spiritualism.</p><p></p><p>The only one I can think of where it even sorta-works is Eberron.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9395560, member: 18"] The perpetual problem I have with that is that neither "side" makes any sense nor is beneficial to living beings, so why the heck would anyone alive side with either except bribes? They don't make sense as factions to me. Reading Moorcock actually made this increasingly more obvious as an issue. Yeah I think this is the sort of approach that can produce actually-interesting results and characters. I do think campaign-specific or setting-specific axes can be potentially interesting, but you have to avoid the Law-Chaos problem of "The only reason to side with either is bribes". These being from Stellaris, I note. But notably whilst Stellaris does see these as opposing, they're not really axes because you pick two or three out of a large array, which I think works a lot better than if they forced you to pick a position on all of those. They're also a bit more civilizational rather than individual. As a general point too I think Materialist-Spiritualist is incompatible with about 95% of D&D settings, because they're all materialist. D&D's basic concept of the universe is purely materialist - the planes aren't places that might exist, we don't know, they're places that definitely do exist. The gods aren't in question. You could go chat to them if you were rich and powerful enough to pay spellcasters to track them down for you. There's no real room for conventional spiritualism. The only one I can think of where it even sorta-works is Eberron. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Alternate Alignment Axis Ideas
Top