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Alternate Charisma Uses
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<blockquote data-quote="med stud" data-source="post: 2206086" data-attributes="member: 1211"><p>Many of my players dont use Cha as a dump stat because of the implications that a low-Cha character will be a loser with a big sword. A low Cha- fighter will be a slouching figure with attitude problems. Even if not played like that, NPCs will treat them that way. If the NPC has the upper hand he/she will ignore the PC, treat him with contempt or with forced politeness. If the PC has the upper hand the NPC will treat the PC politely due to fear. NPCs can be really grateful towards the saver of village etc but they dont really like to hang around him. The opposite is also true; a high-Cha character will have a forceful personality that makes it easier for him to make the impressions he wants to make. Considering that the game is about playing heroes/anti-heroes/villains it's not very fun to play the guy that noone really likes, that rubs you the wrong way. So far it has been good enough, but I like the initiative idea and the action point idea.</p></blockquote><p></p>
[QUOTE="med stud, post: 2206086, member: 1211"] Many of my players dont use Cha as a dump stat because of the implications that a low-Cha character will be a loser with a big sword. A low Cha- fighter will be a slouching figure with attitude problems. Even if not played like that, NPCs will treat them that way. If the NPC has the upper hand he/she will ignore the PC, treat him with contempt or with forced politeness. If the PC has the upper hand the NPC will treat the PC politely due to fear. NPCs can be really grateful towards the saver of village etc but they dont really like to hang around him. The opposite is also true; a high-Cha character will have a forceful personality that makes it easier for him to make the impressions he wants to make. Considering that the game is about playing heroes/anti-heroes/villains it's not very fun to play the guy that noone really likes, that rubs you the wrong way. So far it has been good enough, but I like the initiative idea and the action point idea. [/QUOTE]
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