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General Tabletop Discussion
*Pathfinder & Starfinder
alternate Crafting rules (items from the Treasure chapter)
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<blockquote data-quote="Philip Benz" data-source="post: 7893081" data-attributes="member: 6975782"><p>Surely a low-level adventurer might want to craft arrows during an adventure, say, a few hours each evening. This should be possible, but given the 4-day lead time in the current PF2 crafting system, it isn't.</p><p></p><p>If you're comparing Earn Income with crafting to see what advantages are accrued for the crafter, it's even worse. You lose those 4 days.</p><p></p><p>Certainly there is a need for an alternate system. When I have more time, I'll try to weigh the advantages of your proposed changes. But I suspect (at first glance) that they don't go far enough. Good on you for making this proposal, though.</p></blockquote><p></p>
[QUOTE="Philip Benz, post: 7893081, member: 6975782"] Surely a low-level adventurer might want to craft arrows during an adventure, say, a few hours each evening. This should be possible, but given the 4-day lead time in the current PF2 crafting system, it isn't. If you're comparing Earn Income with crafting to see what advantages are accrued for the crafter, it's even worse. You lose those 4 days. Certainly there is a need for an alternate system. When I have more time, I'll try to weigh the advantages of your proposed changes. But I suspect (at first glance) that they don't go far enough. Good on you for making this proposal, though. [/QUOTE]
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Community
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*Pathfinder & Starfinder
alternate Crafting rules (items from the Treasure chapter)
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