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<blockquote data-quote="DamionW" data-source="post: 2632578" data-attributes="member: 18649"><p>Not familiar with Yap stones, do you have a good reference I can look in? I also like certain feathers or the fulgurite idea for air, that might fit. Will have to look more at fulgurites and pick a species of bird to use feathers from. As for fire, I had considered the alloy of Brass to make coinage from, but that seemed to cheap a metal to match up against gold, and the earth realms would still be supplying the base metals to make the alloy.</p><p></p><p></p><p></p><p>Good points, and I understand the significance. just need to find a way to incorporate them and to keep some amount of consistency in the campaigns economy. Also, I realized if a rogue entity does flood a market or counterfeit a currency, that's not necessarily a bad thing, just a plot hook for the PCs.</p></blockquote><p></p>
[QUOTE="DamionW, post: 2632578, member: 18649"] Not familiar with Yap stones, do you have a good reference I can look in? I also like certain feathers or the fulgurite idea for air, that might fit. Will have to look more at fulgurites and pick a species of bird to use feathers from. As for fire, I had considered the alloy of Brass to make coinage from, but that seemed to cheap a metal to match up against gold, and the earth realms would still be supplying the base metals to make the alloy. Good points, and I understand the significance. just need to find a way to incorporate them and to keep some amount of consistency in the campaigns economy. Also, I realized if a rogue entity does flood a market or counterfeit a currency, that's not necessarily a bad thing, just a plot hook for the PCs. [/QUOTE]
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