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<blockquote data-quote="Nebten" data-source="post: 4829559" data-attributes="member: 79391"><p>Thanx for your replies so far.</p><p>Nova: My game's timeline is pretty tight. For them to get a week or 2 off of down time is a big ordeal. So now that the PCs are at higher levels, some are reaching the 100 hit point mark. So that would mean 50 days to get back to full health. By that time, the adventure path would be nearly done. Plus they have to survive to get there. Of course, if they die again, which may happen, then they are just dropped back to 1/2 of total hps or total semi-hps? If its the former, then death the second time isn't that big of a deal since they just lose 7-10 hps. If its the later, then you have a 13th level PC going into battle with 25 hps. Not happy. Plus what happends when they level? Do they just gain all Hps back as if nothing happends? </p><p> </p><p>Hawken: The method you explained is a more simple form of the 4th edition pentality. Maybe doing it for an encounter maybe too light. Purhaps have it last each week. But like I said before, my players are not looking for sudice to try new concepts. They've played these PCs for nearly a year and appear to enjoy each level and development in the story. Beside, if they come in with a new PC then that player losses all the presidge the previous one had which means something in a on-going campaign.</p></blockquote><p></p>
[QUOTE="Nebten, post: 4829559, member: 79391"] Thanx for your replies so far. Nova: My game's timeline is pretty tight. For them to get a week or 2 off of down time is a big ordeal. So now that the PCs are at higher levels, some are reaching the 100 hit point mark. So that would mean 50 days to get back to full health. By that time, the adventure path would be nearly done. Plus they have to survive to get there. Of course, if they die again, which may happen, then they are just dropped back to 1/2 of total hps or total semi-hps? If its the former, then death the second time isn't that big of a deal since they just lose 7-10 hps. If its the later, then you have a 13th level PC going into battle with 25 hps. Not happy. Plus what happends when they level? Do they just gain all Hps back as if nothing happends? Hawken: The method you explained is a more simple form of the 4th edition pentality. Maybe doing it for an encounter maybe too light. Purhaps have it last each week. But like I said before, my players are not looking for sudice to try new concepts. They've played these PCs for nearly a year and appear to enjoy each level and development in the story. Beside, if they come in with a new PC then that player losses all the presidge the previous one had which means something in a on-going campaign. [/QUOTE]
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