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Alternate Death Penalty
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<blockquote data-quote="Herzog" data-source="post: 4830068" data-attributes="member: 25696"><p>The death-houserule I use in my campaign is rather mild, but I thought I'd share it anyway:</p><p> </p><p>At death (or other level loss point, like level drain), the character loses an amount of XP equal to the amount of XP he needed to cross the last level-gap, or (current level - 1)x1000.</p><p>example: you need 4000 XP to get from level 4 to level 5. So, if you are level 5 and you die, you loose 4000 XP.</p><p> </p><p>Instead of actually losing a level, you apply a -1 level adjustment to anything level related. (like caster level checks, caster level used to determine spell area size, range and damage)</p><p>If the character's level adjustment means he loses qualifications for a feat he has (like a 4th lvl fighter with weapon specialization getting the -1 level adjustment) the feat in question becomes inactive (but is not lost!)</p><p>It is also used to reduce your level when calculating XP gain.</p><p> </p><p>To increase the impact, you could also apply it to BaB, skillchecks, etc as is done with temporary level loss. </p><p> </p><p>These penalties go away when the character reaches his former level.</p><p> </p><p>Note that it is possible that a character just short of the next level</p><p>(NB: at 14990 XP) will only lose the XP, but will have enough XP remaining to negate the -1 LA. This is intentional.</p></blockquote><p></p>
[QUOTE="Herzog, post: 4830068, member: 25696"] The death-houserule I use in my campaign is rather mild, but I thought I'd share it anyway: At death (or other level loss point, like level drain), the character loses an amount of XP equal to the amount of XP he needed to cross the last level-gap, or (current level - 1)x1000. example: you need 4000 XP to get from level 4 to level 5. So, if you are level 5 and you die, you loose 4000 XP. Instead of actually losing a level, you apply a -1 level adjustment to anything level related. (like caster level checks, caster level used to determine spell area size, range and damage) If the character's level adjustment means he loses qualifications for a feat he has (like a 4th lvl fighter with weapon specialization getting the -1 level adjustment) the feat in question becomes inactive (but is not lost!) It is also used to reduce your level when calculating XP gain. To increase the impact, you could also apply it to BaB, skillchecks, etc as is done with temporary level loss. These penalties go away when the character reaches his former level. Note that it is possible that a character just short of the next level (NB: at 14990 XP) will only lose the XP, but will have enough XP remaining to negate the -1 LA. This is intentional. [/QUOTE]
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