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*Pathfinder & Starfinder
Alternate HD System based off AEG's Farscape d20 system
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<blockquote data-quote="Keia" data-source="post: 351551" data-attributes="member: 98"><p>Some interesting ideas here, but:</p><p></p><p>I think you are doubling up on the benefits of having a good hit die for a race. If you increase the hit die for a particular race because of the 'Con Bonus' that the PHB indicates the race should have, I think you should only do that and just drop the con bonus.</p><p></p><p>So if a Dwarf should have a d10 for its racial hit die, then it shouldn't also have a +2 con bonus. Save that for the bigger critters out there.</p><p></p><p>from elockanllor:</p><p>Barbarians: +4</p><p>Fighters, Paladins, Rangers: +2</p><p>Clerics, Druids: 0</p><p>Bards, Rogues: -2</p><p>Sorcerers, Wizards: -4</p><p></p><p>From this you are implying that there is a +8 con bonus for barbarians. Now I'm sure the barbarians would be happy about this but I don't think anyone else would be. The same with the Sorcerors and Wizards. Remeber this is an adjustment to hit die, which only happens for every 2 Con points.</p><p></p><p>I think the class adjustments to the racial hit die that Azhad posted have more merit. Are they identical duplications to the Core Rules? No. But I think they make sense all things considered (outdoors types, book learners, bodies trained as weapons, etc.)</p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="Keia, post: 351551, member: 98"] Some interesting ideas here, but: I think you are doubling up on the benefits of having a good hit die for a race. If you increase the hit die for a particular race because of the 'Con Bonus' that the PHB indicates the race should have, I think you should only do that and just drop the con bonus. So if a Dwarf should have a d10 for its racial hit die, then it shouldn't also have a +2 con bonus. Save that for the bigger critters out there. from elockanllor: Barbarians: +4 Fighters, Paladins, Rangers: +2 Clerics, Druids: 0 Bards, Rogues: -2 Sorcerers, Wizards: -4 From this you are implying that there is a +8 con bonus for barbarians. Now I'm sure the barbarians would be happy about this but I don't think anyone else would be. The same with the Sorcerors and Wizards. Remeber this is an adjustment to hit die, which only happens for every 2 Con points. I think the class adjustments to the racial hit die that Azhad posted have more merit. Are they identical duplications to the Core Rules? No. But I think they make sense all things considered (outdoors types, book learners, bodies trained as weapons, etc.) Chris [/QUOTE]
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Alternate HD System based off AEG's Farscape d20 system
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