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Alternate History: Magic The Gathering Never Exists. What Changes for D&D?
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<blockquote data-quote="drothgery" data-source="post: 3276012" data-attributes="member: 360"><p>TSR goes bankrupt, and Bioware acquires the D&D trademarks and IP, but only uses them for video games in the short run. With D&D no longer being published, White Wolf makes a move into quasi-medieval fantasy with limitted success, though the out of print Dungeons & Dragons remains the most-played game in the genre.</p><p></p><p>Bioware releases a new edition of D&D in 2001, which borrows heavily from video game concepts (most notably, Vancian magic is killed in favor of a mana point system) to some success, quickly becoming the #2 tabletop RPG publisher (behind only White Wolf). Bioware acquires a license from LucasArts for PC, Xbox, and tabletop RPGs based on Star Wars in 2002, and uses a Star Wars RPG based on '3e' to improve their foothold in tabletop games. Bioware's model is based on more frequent new editions, and fewer supplements; '4th Edition' is launched in 2006 to some cheers (4e being somewhat more mechanically elegant than Bioware's first tabletop RPG) and some grumbling (3e having launched only five years ago). Star Wars 2e is expected to launch in May 2007, coinciding with the 30th aniversary of Star Wars, and the launch of the Knights of the Old Republic 3 game for Xbox 360.</p></blockquote><p></p>
[QUOTE="drothgery, post: 3276012, member: 360"] TSR goes bankrupt, and Bioware acquires the D&D trademarks and IP, but only uses them for video games in the short run. With D&D no longer being published, White Wolf makes a move into quasi-medieval fantasy with limitted success, though the out of print Dungeons & Dragons remains the most-played game in the genre. Bioware releases a new edition of D&D in 2001, which borrows heavily from video game concepts (most notably, Vancian magic is killed in favor of a mana point system) to some success, quickly becoming the #2 tabletop RPG publisher (behind only White Wolf). Bioware acquires a license from LucasArts for PC, Xbox, and tabletop RPGs based on Star Wars in 2002, and uses a Star Wars RPG based on '3e' to improve their foothold in tabletop games. Bioware's model is based on more frequent new editions, and fewer supplements; '4th Edition' is launched in 2006 to some cheers (4e being somewhat more mechanically elegant than Bioware's first tabletop RPG) and some grumbling (3e having launched only five years ago). Star Wars 2e is expected to launch in May 2007, coinciding with the 30th aniversary of Star Wars, and the launch of the Knights of the Old Republic 3 game for Xbox 360. [/QUOTE]
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