Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Alternate History: Magic The Gathering Never Exists. What Changes for D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LightPhoenix" data-source="post: 3280038" data-attributes="member: 115"><p>Maybe I'm misunderstanding, but that seems to be exactly what you are saying. </p><p></p><p>I understand what you are saying about the MtG effect, however I don't think that it can be stated with any sort of confidence that those kids playing MtG would have been RPGs in general, or played D&D specifically. They are two very different types of games, mechanically and financially. It seems to me that there is a hidden implication that all gamers will like all games, and naturally anyone who liked MtG was a latent RPG fan. I don't think (ie opinion) that's the case at all. Look at athletes as a similar example - while certainly some atheletes do enjoy multiple sports, and enjoy all sports on some minimal level, that doesn't mean a soccer player would gladly play football, or that the existence of soccer is responsible for the lower number of rugby players.</p><p></p><p>I also understand how you are saying D&D was a feeder game for RPGs in general. I'm tempted to say that it's more dependant on who you started gaming with, but given that D&D was and still is the most popular RPG, I don't think I can really present that argument with any sort of decency. Perhaps if RPGs were more widespread and there was greater variety, that may be the case, but right now it certainly seems to be.</p><p></p><p>I'm also going to point out at this juncture, though not directed at you Steel_Wind, that at the time TSR was bought out, Interplay had the rights to D&D computer games and Bioware didn't even exist. In fact, Interplay had the D&D license until 2001, when Shadows of Amn was released. Were WotC not to go and acquire TSR due to a MtG flop (ugh, rampant what-if speculation), I personally think that D&D games wouldn't exist at all today how we know them. I think the property would have been in so much turmoil, regardless of who acquired it, as to inspire very little confidence in publishers investing in the D&D brand. Atari (who owns it, <strong>not</strong> Bioware) probably never would have took on the D&D license (after five years of possible further decline), it either being not available or no one willing to pay for it, and Bioware <em>probably</em> would have gone on to make another game based on their own intellectual property - possibly even a spiritual successor to Fallout 2.</p></blockquote><p></p>
[QUOTE="LightPhoenix, post: 3280038, member: 115"] Maybe I'm misunderstanding, but that seems to be exactly what you are saying. I understand what you are saying about the MtG effect, however I don't think that it can be stated with any sort of confidence that those kids playing MtG would have been RPGs in general, or played D&D specifically. They are two very different types of games, mechanically and financially. It seems to me that there is a hidden implication that all gamers will like all games, and naturally anyone who liked MtG was a latent RPG fan. I don't think (ie opinion) that's the case at all. Look at athletes as a similar example - while certainly some atheletes do enjoy multiple sports, and enjoy all sports on some minimal level, that doesn't mean a soccer player would gladly play football, or that the existence of soccer is responsible for the lower number of rugby players. I also understand how you are saying D&D was a feeder game for RPGs in general. I'm tempted to say that it's more dependant on who you started gaming with, but given that D&D was and still is the most popular RPG, I don't think I can really present that argument with any sort of decency. Perhaps if RPGs were more widespread and there was greater variety, that may be the case, but right now it certainly seems to be. I'm also going to point out at this juncture, though not directed at you Steel_Wind, that at the time TSR was bought out, Interplay had the rights to D&D computer games and Bioware didn't even exist. In fact, Interplay had the D&D license until 2001, when Shadows of Amn was released. Were WotC not to go and acquire TSR due to a MtG flop (ugh, rampant what-if speculation), I personally think that D&D games wouldn't exist at all today how we know them. I think the property would have been in so much turmoil, regardless of who acquired it, as to inspire very little confidence in publishers investing in the D&D brand. Atari (who owns it, [b]not[/b] Bioware) probably never would have took on the D&D license (after five years of possible further decline), it either being not available or no one willing to pay for it, and Bioware [i]probably[/i] would have gone on to make another game based on their own intellectual property - possibly even a spiritual successor to Fallout 2. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Alternate History: Magic The Gathering Never Exists. What Changes for D&D?
Top