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Alternate History: Magic The Gathering Never Exists. What Changes for D&D?
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<blockquote data-quote="RyanD" data-source="post: 3281654" data-attributes="member: 3312"><p>Last year, which was one of the best years ever for GW, they did just over $30 million in sales in the US. In the time frame we're talking about, US sales were about $10 million (or less). They were not contributing enough revenue to the overall hobby game retail tier to keep stores open if the RPG category, which accounted for about 60% of all hobby game revenues, were to collapse.</p><p></p><p>Since GW is not dependent on US sales to remain solvent, they would be able to re-invest profits from the UK and Europe into their own US stores, and since those stores would be selling into a market where their competition was literally vanishing, they'd be very likely to be able to roll out more stores much more quickly than they actually have.</p><p></p><p>Imagine if your local store shut down, and a new GW store appeared selling Warhammer Fantasy, Warhammer 40K, D&D, and the D&D Campaign settings, in a world where there was no Magic: The Gathering.... it would be an almost insurmountable competitive advantage for GW; no new "indpendent" store would likely appear to compete with it.</p><p></p><p>Ryan</p></blockquote><p></p>
[QUOTE="RyanD, post: 3281654, member: 3312"] Last year, which was one of the best years ever for GW, they did just over $30 million in sales in the US. In the time frame we're talking about, US sales were about $10 million (or less). They were not contributing enough revenue to the overall hobby game retail tier to keep stores open if the RPG category, which accounted for about 60% of all hobby game revenues, were to collapse. Since GW is not dependent on US sales to remain solvent, they would be able to re-invest profits from the UK and Europe into their own US stores, and since those stores would be selling into a market where their competition was literally vanishing, they'd be very likely to be able to roll out more stores much more quickly than they actually have. Imagine if your local store shut down, and a new GW store appeared selling Warhammer Fantasy, Warhammer 40K, D&D, and the D&D Campaign settings, in a world where there was no Magic: The Gathering.... it would be an almost insurmountable competitive advantage for GW; no new "indpendent" store would likely appear to compete with it. Ryan [/QUOTE]
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Alternate History: Magic The Gathering Never Exists. What Changes for D&D?
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